Kratos god of war 3 walkthrough. Walkthrough God of War III

Chapter 1

After watching the introductory video, we deal with a small group of enemies and move on. Having reached the fallen tree, we throw the trunk over the abyss (for this you will need to press the buttons indicated on the screen in time) and move to the other side. Having met with Neptune, we watch the video. During our first encounter with this boss, he will appear in the form of a giant three-headed horse that will occasionally spit boiling water into one of three areas: right, middle, or left. You can determine exactly where the directed jet will be by the direction in which the central head of the monster is directed. As soon as you notice that it is directed in your direction - run! In addition, the monster will occasionally try to smear you on the ground with giant hooves - before that, it will lean back and raise one of its claws. When you deal enough damage, an interactive cutscene will start, causing Neptune to drop us down.

Climbing back, simultaneously cracking down on groups of enemies, we watch the video. The monster will no longer spit with boiling water, however, from now on we need to beware of the blows of his hooves. Noticing that the giant raises its claw, we dodge the blow and immediately attack the stuck paw with chains. After a couple of successful attacks, Neptune will again throw us out of the arena. Having climbed up the titan, we open a chest with healing (green spheres - health, red - experience, blue - magical power) spheres and return to the battlefield. From now on, Neptune will again attack us with jets of boiling water (how to recognize exactly where the jet will fly is described above), so be careful and do not yawn. After three successful combinations, press "R2" and rush to the boss until the supply of magical power runs out. When the giant's health level drops below a critical level, press the triangle and get ready for the next interactive cut-scene.


#2

Chapter 2 Mount Olympus

After moving to the other side of the wall, we climb up the ledges and open the chest with red spheres. Having distributed the experience gained between skills and weapons, we turn right and run forward until we are attacked by another group of ghouls. Having dealt with them, we jump onto the broken ladder and climb it up. After finishing off the enemies, we jump over the cliff using a double jump, after which we interact with the hook located on the left. After climbing over the wall, we deal with a bunch of enemies and jump onto the platform with the help of a double jump. From the platform we jump over to the vine and climb up it. Once on solid ground, we quickly run forward until the bridge collapses behind us. Using the "Wings of Icarus" to overcome the abyss, we run under the red arch and enter the building. Having met face to face with the centaur, we kill him (the “square, square, triangle” combo is perfect for this) and study the pedestal in the right corner of the room. Having finished, we pull the lever and quickly rise to the second floor along the descended stairs. If you hesitate, the ladder will “hide” and the lever will come to pull on a new one. Having got out on the roof, we turn right and run forward until we come across a giant gate. After a short interactive cut-scene, we climb up Gaia and again meet the Stallion we killed earlier.


#3

The battle tactics have not changed much - this time he will not spit boiling water at you, but he will attack with as many as four types of blows. In addition, he will carry out a triple combo, covering almost the entire battlefield. It is almost impossible to dodge such an attack (apparently, some kind of flaw) - there is only a chance that if you run away to the left side of the arena, the claws will fly past and do not damage us. But this happens quite rarely, so we need to finish off the bastard before our health level drops below a critical level. When the "horse" loses consciousness, press the triangle and get ready for the next interactive cut-scene. If everything goes well, Kratos will cut off one of the giant's claws, after which the battle will continue. From this moment on, you can relax - all the boss's most dangerous attacks became impossible due to the loss of a limb, and in return he got a generally harmless wave, which is not difficult to dodge, and it does very little damage. Having beaten the horse properly, again click on the triangle and watch how the main character opens the bastard's shell. Returning to the battlefield, we dodge a hail of attacks and interact with the claw cut off earlier, after which we throw it into the defenseless heart of the monster.


#4

Chapter 3

Chapter 4

After watching the video, we slowly move forward along the river, losing all our divine powers along the way. Having met Hades, we quickly press the buttons indicated on the screen and go up the red stairs.


#5

Chapter 5

After watching the video, we move forward until the next interactive cut-scene starts. If everything went well and Kratos was not smeared on the floor, we turn left and inspect the pedestal. Having finished, we open the doors and move through the gorge by pressing the "R1" button. At the bottom, by the way, there are two chests with experience lying around, so if you don’t feel sorry for the time, you can go down after them. One way or another, once on the other side of the gorge, we turn right and in the chest we find the first “Gorgon Eye”. If you collect five of these eyes, you can increase the maximum amount of magical power. Having overcome several corridors, we climb up the vine and cross the right bridge - here the Hyperion Gate is waiting for us. Returning back, we pass along the left bridge and save. Having finished, we turn to the left and cling to the ledge, along which you can climb over the cliff. Having met with a group of enemies, we open the menu for selecting magical abilities (“Select”) and activate the only power available at this time - infinite magic. Having dealt with the ghouls, we pass to the other end of the hall and grab the rope, along which we climb up. Here we will be waiting for a few more enemies, led by a centaur - we need to deal with him first. Having got rid of the enemies, we jump down and inspect the sparkling stone at the end of the rope.


#6

Turning into stone, quickly rotate the left stick clockwise until the gorgon smashed us with his tail. Having freed ourselves from the "captivity", we deal with the vile creature until she again used her ability. After making sure that all opponents are dead, we approach the door located on the left and go down the stairs. Having dealt with a detachment of ghouls, we open the left door and move forward until we reach the gorge. After jumping down, turn around and go back - here you will find three chests with experience at once. Having overcome the river, we watch the video. Having got rid of the enemies, we jump onto the broken column and move from it to the second floor of the building. From here we jump over to the platform and see what happens. Returning back, we wait until the platform rises again and jump onto it, after which we immediately turn to the right and cling to the ledge. Having made our way into a small room, we grab a blue plant lying in the corner and throw it into the abyss, after which we set off after it. Having placed the found plant near the Cerberus cage, we wait until the dog sets it on fire, after which we return to the descending platform and stand on it until it sinks to the stop.


#7

When this happens, quickly return to the burning plant and, using the "Wings of Icarus", fly up. Having made our way into the previously inaccessible passage (we opened it by lowering the platform down), we pull the lever and release the Cerberus. Returning to the previous location, we attack the monster until we are asked to press the triangle. When this happens, we interact with the weakened dog and saddle it, after which we head on it to the prisoner locked in the cage. Having doused the old man with a stream of fire, we select the “Bow of Apollo” from the corpse and prepare for a meeting with a detachment of ghouls. Having dealt with them, we cut the throat of Cerberus and with the help of the found bow we set fire to a flammable plant hanging over the thickets that blocked our path. After leaving the dungeon, we cross the river, along the way shooting approaching enemies from our new weapons. It is better not to let them close, as they can throw us into the water. Having reached the other side, we turn left and climb up the ledges. In the battle with the harpies, the “Circle + L1” combination will help perfectly, which immobilizes them for a while. As soon as the harpies are finished, we turn right. Using the "Wings of Icarus" in order to plan to the next platform, we grab the ledge in the wall and crawl to the right until it stops. After performing a double jump to get to the vine, we climb up it and watch the cutscene.


#8

Chapter 6

Using the ledges, we get to the central platform and watch the video. Having found the save point near the drained pool, we go down the stairs and inspect the book on the pedestal located to the right of the locked golden gate. In order to open them, you will have to complete several tasks for a while. First Challenge - Finish off all enemies before the timer runs out. The second test is to kill the spirits before they reach the ghost gate. The third test is not to die within three minutes. When all three tests are successfully completed, a passage to the next location will open. After saving, we overcome the corridor and turn right, after which we fly through the gorge with the help of the Wings of Icarus.


#9

Going down the stairs, we enter the portal and examine the sheet of paper lying on the ground. Pulling the lever, we return back through the portal and quickly run across the lowered bridge. However, we are not destined to get to the other end of the gorge. When the bridge collapses, we grab the rope and use it to climb over the vine. Having rolled down, we use a double jump and climb onto the ledge. Be careful with blue enemies - they explode upon death. Having finished with the bastards, we jump up the platforms and pull the next lever, after which we turn 180 degrees and, using a double jump, jump over to the raised wooden platform.


#10

Chapter 7

Chapter 8

After watching the video, we move forward along the only path until an interactive cut-scene starts. Having fought off a flock of harpies, we turn right and make our way up the vine that has entangled the hand of the statue. Having climbed onto the left palm of the statue, we examine the thumb and, through an interactive scene, we throw off the giant hand down. Having opened the door, we deal with a detachment of ghouls and with the help of harpies we fly (for this you need to fix the sight on one of the creatures and press the circle) from one platform to another until we get to the passage to the next location. Climbing up the ledges in the wall, we open the "red chest" and repeat the trick with the harpies in order to cross the abyss. After jumping down, save at the pedestal and move forward until the next cutscene starts. After reviewing it, we jump over the crevice and deal with the minotaur. In order to kill this reptile, you must first stun him - this is done using the combination "triangle + circle + L1". After finishing off the monster, turn left and jump onto the platform with the ballista. Having waited for Helios, we aim well and shoot so that the projectile hits directly into the chariot. For everything about everything, you have three attempts.


#11

If you miss three times, you will have to face a huge enemy squad. However, after defeating them, we will be given three more attempts. Having shot Helios, we jump down and with the help of a harpy we cross a giant abyss, after which we open the golden gates located on the right. After watching the video, we go down the long stairs, dealing with hordes of enemies along the way. After descending, we cross the bridge and climb up the stairs. Then we follow along the wall until we get to the wounded god. However, we will not be able to kill the bastard, as his bodyguards will appear, led by an ogre. First of all, it is better to deal with him - for this we attack the giant until we are allowed to ride him. When this happens, we climb onto the back of the ogre and direct it towards the warriors of light. Having broken the guard of Helios, we are taken for the god himself. During the interactive scene, we use the right stick in order to hide behind our hand from the rays of light emitted by the wounded Helios. Having approached the bastard, we press the buttons indicated on the screen and enjoy the bloody spectacle. Congratulations, we have a new weapon - "The Head of Helios". It can be used either as a flashlight or as a makeshift flash grenade. Having activated the lantern, we go down into the tunnel and move forward until the next cutscene starts.


#12

Chapter 9

Breaking out of the harpy's embrace, we climb to the left along the wall until we get to the platform with the save point. After saving, we take out the head of Helios and activate the flashlight mode, we pass into the tunnel. Sooner or later you will come out into a room illuminated by blue lanterns - we deal with the harpies here and turn into the left corridor. At the end of the corridor you will see a rope - we climb up along it (if you go down using the stairs to the left, you can find a couple of chests with experience) and jump over to the cliff from the opposite side. Having made our way through several dark corridors, highlighting our way with the head of Helios, we get out into the spacious hall and watch the video. Using the harpies to cross the abyss, we run along the flimsy bridge and with the help of a double jump we jump over the pit with spikes.


#13

After going a little forward, we jump down and open the chest with red spheres. Having distributed experience points between weapons and skills, we climb up the vine and prepare for a fight with ghosts. By themselves, they are very weak, however, they can only be killed with the bow of Apollo. Having finished, we turn to the bridge and run forward, simultaneously cracking down on lone ghouls. When the bridge is behind, we climb up the moving platforms and quickly jump over to the broken pillar until our platform is overturned. After examining the chain, press the triangle and with the help of the wings of Icarus we plan into the resulting passage. The point is small - to cut the lock on the doors and successfully perform in the next interactive cut-scene.


#14

Chapter 10

After watching the video, we jump down and cling to any of the harpies. During the flight, be careful - any obstacle encountered in the path of Kratos instantly returns him to the last checkpoint. Having successfully landed, we open the chests with health, magic and experience, after which we begin to climb back up. In principle, there is nothing complicated here - we just jump onto the descending platforms, occasionally moving onto ledges or tree roots. Having reached the surface, we participate in an interactive cut-scene.


#15

Chapter 11

Having gone down into the dungeon, we take out the head of Helios and with the help of it we find a hidden passage to the left of the stairs. After firing a charged arrow at a flammable plant, we wait until the fire clears the way and jump onto the lift. Having risen to the maximum height, we cling to the ledge on the right and move to the next platform, which will take us even higher. Once inside the cube, we set fire to another fruit and watch the video. The cube has moved. Hanging from the cliff, we jump over to the neighboring cube and prepare for the battle with the Minotaurs. Be careful - if the Minotaur cuts the chain holding the cube, then the chapter will have to start from the very beginning. Having finished off the monsters, we pull the lever and, when the cube stops, we jump over to the neighboring structure. Having met with Hermes, we aim at the sparkling hook and press the indicated button, after which we climb up until the cutscene starts.


#16

Chapter 12

Chapter 13

After finishing off all the enemies on the platform, we wait until the elevator goes up and interact with the lever on the left side of the room. Using the opened passage, save and turn right. Having found the widow of Poseidon, we return to the save point and turn left. Finding ourselves in a room with portals, we pass into the one that is immediately opposite the door. Once Kratos is on the other side, turn 180 degrees and glide towards the cliff using Icarus' wings. Be careful - if you stumble and fall, you will have to start the chapter from the last save point. Pulling the lever, we jump down (here, behind the hidden passage (you can open it with the help of the head of Helios) there are four chests with red spheres at once - I do not advise you to neglect them) and throw one of the dogs (in no case do not kill the animals) into the left portal . Then another. And further. And further.


#17

When all four dogs are on the platform, we follow them and start an interactive cut-scene. If everything went well and the passage opened, we jump off the cliff and fly to the only available portal. Having found Poseidon's shield, we return to the very first portal and prepare for a battle with a new type of enemy - ice scorpions. It is not difficult to defeat them, however, it is better to attack from a decent distance, otherwise they can turn us into ice and break us. Having dealt with the reptiles, we approach the wife of Neptune and click on the triangle three times. When Kratos dealt with the girl, we pass through the opened gate and climb up the spiral staircase, after which we pull the lever. Having risen a little higher, we examine the mutilated bodies and prepare for the next interactive cut-scene.

Passage of epic action, puzzle solutions and locations of collectibles. Kratos and his son embark on an exciting and difficult journey, in which many difficulties await them.

Journey: Marked Trees

We watch the introductory cut-scene and follow Atreus. We approach the boat and tie the log. We get into the boat and go down the river. We go out on land and drag the log after the boy. We approach the house and watch the cut-scene.

We follow Atreus to hunt in the forest. After the boy finds the traces, we pass a little forward and select the chopped silver. We go to the right branch and find traces on the dirt. Under the large stone passage there will be a chest with silver. If we go forward, we will find another toy, which is part of the set, collecting which you can get experience points (1 out of 4).

We pass the bridge and jump over the cliff. We climb over the log and see a beautiful deer. Near the place where he came from, we select silver, and a little higher on the right we find a chest. Near the cliff, where you can see a hanging chain in front, we take more silver. To pass the bridge, we throw the ax forward and break the barrier.

We watch the cut-scene and follow the boy. On the left we jump over the log and take the silver. Ahead we deal with a group of draugrs. Under the dilapidated roof there will be a healing stone that glows green. We go straight and break the entrance to the tomb. First we break three seals - they look like small statues. The first is to the right of the large chest, the second is to the left in the chest, and the third is behind, on a dais. Now open the chest. There will be a legendary item - Idunn's apple. By collecting three, you can increase your maximum health.

Now we go to the right at the fork, where we went forward. There will be a chest. We climb onto the ledge and berm silver. We climb to the elevation and find the very chain that was seen from afar. We go down and take the item from the set (2 of 4) and the chest. There will be a couple of wolves. We rise back and make a detour - on the opposite side we take more silver.

We enter the big gate. We go down the stairs and deal with a group of opponents. While we do not go forward, we go into the doors at the back, there will be a chest, silver, an item from the set of lost toys (3 of 4) and a group of opponents. We go back and go into the right branch, there is a chest. To open the gate ahead you need to deal with the first puzzle. To do this, pull the chain, open the gate and throw the ax into the mechanism from above to freeze it.

We pick up the ax when we run into the gate - they will open. We pass a little to the left and find silver and a chest. We climb the chain to the ledge. To the right will be a puzzle with a chest. We throw an ax at the targets and go inside. At the top there will be a sanctuary (1 of 11) and treasures.

We continue hunting for a deer and give the boy a bow. We help to make a shot in the heart and watch the cut-scene. Here is the first boss - a huge troll Deidy Capmadr. He throws two punches in a row (from the side and from above), and then it's time to hit him in the legs. Don't forget to throw the ax when we are at a distance. We use the bow of Atreus. If necessary, there will be a healer near the cliff. In the second phase of the battle, periodically he will swing a log for a long time, keep at a distance. When he falls to his knees, we approach and finish him off.

We climb the ledge and head home. Learn to stun enemies. We examine the doors with a blue rhombus and climb onto the ledge on the side, there will be more enemies. The new enemy does not receive damage from the ax, we finish him off manually. Throw the ax into the circle and jump down. Here we are at home, watching the cut-scene. We are talking to our son.

Here is the next serious opponent. We beat him in close combat and dodge his attacks on the ground. We leave from his sharp blows from the side. We watch the cut-scene and beat the stranger with our hands. We restore health to the enemy, and Kratos activates Spartan fury. We finish off the stranger and drop a stone on him. We climb the rock and fight him a third time. We go towards the house.

Journey: Path to the Mountain

We go to the left branch and on the right side we take the last part of the artifact (4 of 4). Now let's go down the rift. You should have accumulated enough points by now, so you can learn the skills. We jump on the ledges and climb up. We go into the cave and climb to the ledge. Collect the silver and spin the big wheel to lower the bridge. We throw the ax into the mechanism.

We help Atreus climb up and climb the chain. We go to the left and jump along the ledges to the chest located on the canopy. We climb up and jump on the ledges. We rise above and go out to the edge of wild forest.

There will be many enemies in this location. When the archers appear, we start with them. We knock down buckets from trees and take silver. We read the inscription on the stone to gain experience. We rise to the ledge near the stone. We go forward, collect silver and open the chest on the right. We get a runic attack. We insert into the ax.

We raise the boulder and help Atreus, but we fall down from the bridge. Dealing with a large group of enemies. Let's not forget archers. On the mountain, you can find the eye of Odin and throw an ax at it. We read the inscription on the stone and deal with major opponents. We help our son if he is caught.

We climb onto the ledge and go in the opposite direction, jump over and find the chest. We go into the cave and find Velva, she is such a witch, quite nimble. We jump on sticks (similar to a ladder) on the opposite wall. We go down and pick up treasures. There will be a fat enemy, the easiest way to kill him is with ax throws.

We climb up and take the chest on the right. Jump to the other side and go left. There will be enemies, a scroll, various treasures and a sanctuary (2 of 11). On the ledge there is a chest and experience.

Now we go to the right to the big chest. To open it we find three blue seals. Behind the chest, on the mountain above the bridge and on the other side of the bridge (it can be seen from the ledge where you need to lower the bridge). We take the second apple of Idunn in the chest and go across the bridge, having previously lowered it with ax throws.

On the right there will be enemies, a witch and archers. Having dealt with everyone, we rotate the mechanism of the bridge so as to throw the ax into a circle and chop off the load.

On the right we take the chest. We go forward, raise the grate and on the other hand we stumble upon a group of robbers who will come to life after death. We help Atreus climb onto the ledge and climb the chain. We crawl along the wall to the other side. We go down the chain and find an item from a new set of artifacts Faces of Magic (1 of 9).

We go through the big bridge and meet the merchant Brock. We throw the ax into the white trees behind the bridge. We improve Brock's ax and unlock new abilities in the skills tab. We create armor for Kratos and Atreus.

From Brock we go to the left and jump down, there will be a chest. We go down the chain and pick up more treasures. We go back and go down to the right, we take the artifact (2 of 9). We open the gate to the left of Brock, freezing the mechanism. We crawl along the tunnel and open the doors, throwing the ax into a shabby corner. To pick up the chest behind the wall, the second door must be hit again.

We throw the ax into the mechanism and raise the plate with spikes. As she slowly lowers, open the door. Enemies will appear, deal with them manually. There will be a chest to the left of the spiked slab.

We jump on the plate from above. The first seal is at the top, the second is in the branch on the left, and the third is right (above the mechanism), to get into it you need to raise the platform. In the chest we take the Blood Honey Horn, which is needed to increase maximum rage. We follow Atreus and raise the artifact (3 of 9).

We go outside and at the dead end on the left we take the artifact of the faces of magic (4 out of 9). We go to the big gate, there will be a puzzle. We pull the lever on the mountain and start the rotation mechanism. We need to throw the ax and freeze the mechanism so that the word matches. It's easiest to start from the center. We take out the ax at the moment when the two rings coincide. Then repeat with the other circle.

We go into the cave and go left, take the face of magic (5 out of 9). We go after Atreus and knock down a bucket from the ceiling. And in a large gap we knock down the Eye of Odin - a green raven. We leave the cave. Here we are waiting for another troll, only this time fiery. More regular opponents will appear later. From the troll we get a strong runic attack - the anvil of Ivaldi.

At the far end of the location there will be a chest with three bells. You need to have time to throw an ax at everything in turn, while they ring. Two bells are near the chest, and the third one is far from the other side. It is best to throw first into this one, and then into the others, near the chest. In the chest we take the Idunn apple (3 of 3). A green raven sits on a protruding rock resembling a bone near the distant bell.

A lift can be found next to the chest. We break the barrier with an ax and help Atreus to climb so that he drops the chain. There will be a legendary mark for which we will get experience.

We go back a little and to the left of the entrance to the location we climb onto the ledge, there will be a chest. To the side of the bell, where the waterfall is, there will be another ledge. We take silver at the top. We pass the cave and descend into the foggy gorge. We help the boy shoot and go down below. There will be a raven on the roof of the first house.

We examine dugouts and collect silver. Under the ledge from which we descended there will be a chest. Behind the penultimate house we take the face of magic (6 out of 9). On the left we climb onto the ledge and find the chest. An enemy will jump out of the last house on the right. We take silver in the house. We pass the fallen column and run after the wounded boar. We run in the fog and call Atreus. We run through the cave, go out into the light and make our way into the gorge. We find Atreus with the forest witch. We follow her instructions to save the boar. We drag the boar to her house. We go out into the garden and take a flower on the left, then we find Atreus on the right and return to the house.

We descend into the underground passage. We attack flying enemies. We begin our inspection of the site on the left. We take silver and go down. There will be a couple of enemies here. A chest is visible in the water, but to open it you need to drain the water. We push a hefty box into the water, and after it we take a chest.

We jump on the box in the water and take the face of magic (7 of 9). At the top, we jump along the platforms and find a chest with a talisman of the center of life.


We sit in the boat and swim out of the cave. There is nothing more to take here, you will have to return. We fall into the Lake of Nine area. This is a huge central location, where as you progress, new paths will open. Floating on a boat on the water, we ram various barrels and boxes to get resources. We swim to a lantern glowing in the distance and read the runes on the statue. We moor to a huge bridge, rise and find Brock. We get from him a stone that will help you quickly get to his store.

We leave the store and go down the stairs in the middle. We take the artifact all on board (1 of 9). We pass further along the bridge and deal with the enemies. These enemies can regenerate and explode upon death. We take two chests in front of the entrance and open the gate. There will be enemies inside. On the left we find the sanctuary (3 of 11).

Now we go to the right, throw the ax at the poison totem to disable the effect of the poison. We collect silver and throw an ax at the next totem. We bring down the bucket over the abyss.

We go down and deactivate the totem on the left. We take a fragment of cryptography from the chest: Muspelheim (1 of 4). We can’t read the obelisk yet, so we go upstairs. Follow the sign and enter the gate. We speak with Broca's brother. You can now buy resurrection stones to bring Kratos back to life after failing in combat.

We go into the forest and deal with the enemies. We go to the right and find a chest with locks and a bucket on a tree. One lock next to the chest, the second at the entrance, and the third in the branch to the right. To open the chest, put the same runes on the locks as on the chest. To do this, we throw an ax at them. In the chest we take the horn of blood honey (2 of 3).

Now we go to examine the other side, where there is a large mechanism with a wheel. We go further towards the pointer, there will be a chest with silver. We climb up the mountain. There will be a totem and a witch. First, we examine the left passage, turn off the totem and open the chest, take the silver. In the chest we take enchanting bracelets (green item).

We follow the witch to the right, at the end of the cave there will be a secret room (2 of 7). In another passage there will be an ascent to the top. There will be a large area with enemies. To approach the chest on the left, first we clear the passage by throwing an ax into explosive flasks. In addition, we break the left totem, there is also a flask behind it. In the chest we take a weak runic attack - a throw of a polar bear. Another chest will be right behind the previously exploded stones, there will be an enchantment cape (green item).

We remove the boulder, watch the cut-scene and fight with a group of enemies. We use exploding flasks in battle. It is better to deal with ordinary opponents first, and then with the ogre. Having won, we get the frozen flame, which is necessary to improve the Leviathan. We go through the gate and get into the location of the mountain camp. To the left of the mechanism at the top will be a green raven.

We go towards the mountain, on the right we take the silver and watch the cut-scene. We follow the witch and go down the mountain in the elevator. We go into the cave and pass along the elven bridge. We go down the stairs and go along the new bridge. Raise the axle and rotate the bridge. We go after the witch into the transition room. We move the bridge on the table towards Alfheim. We go along the Tyr bridge and throw the ax into the growth to open the passage.

We select silver and read the round inscription on the wall on the right. To the right of the inscription, we throw the ax into the growth to unlock the chest. Next, we fight with the dark elves. To open a passage in the middle of the bridge, you need to hit two growths with an ax at once. Take the chest on the right and go left. If necessary, use the services of a gnome. To get the boat out of the thickets, we stand behind so that the growths coincide and throw the ax.

We swim around the tree on the left and take a luminous object - the restoring dew of Yggdrasil. We swim in the location of the lake of light. Immediately ahead we see a small island, but there is nothing to do here yet.

We examine the location and swim into the branch on the right. There will be access to the shore and the area of ​​​​the sanctuary of the light elves. We go to the right, pull the lever and jump through the gap behind the bars until it closes. We go to the left, there will be a chest. To open it, you need to find three correct bells. We throw the ax at the bell above the entrance, to the right of the chest and the second one to the left of the center. In the chest we take Idunn's Apple (1 of 3).

Now we go behind the closed bars. Open the grate and throw the ax into the near growth. Then we quickly break the distant growth. Dealing with enemies (quite strong) from the blue gap between the worlds (1 of 18). We take the lost sign of the threat and the dust of the worlds needed to improve the talismans.

We throw the ax into the growths and go through the roots. Now we need to throw the ax in such a way as to hit three growths at the same time. We select a combat trophy on the right - an elven artifact (1 of 6). We go into the open passage. We rotate the wheel and unscrew it to the end. We quickly retreat to the line of fire and throw the ax at the moment the growths are aligned in one line. You need to throw to the left of the central root. In the chest we take a talisman - Kvasir's Amulet.

Next, we swim to the left of the entrance, there will be an area of ​​\u200b\u200bthe coast of light elves. To the left in front of the beach there will be a green raven sitting on a stone block. We go to the right and take the elven artifact (2 of 6). We go into the cave. We throw the ax into the growth above the passage and jump to the other side. Now from there we get immediately on three growths. We take the released chest. We go further and find a golden chest in which we take a strong runic attack - the madness of the ice giant. We go down and go straight into the cave, there will be another secret room (3 out of 7). In the left passage, nothing can be done yet, only knock down silver from the ceiling.

Now we sail to the temple according to the index. We deal with enemies, turn two wheels and go to that small island at the entrance to the location. We descend into the moat of the sacred circle. We deal with enemies. In one side pocket, the cell opening mechanism is broken - we go to the other. In the left cell we take silver. In the right one, we throw the ax into a distant growth, and return it to the hand already in the central room (where the door opening mechanism is). In the chest we take a strong runic attack - Thiazzi's Claw. Above the entrance to the pocket we knock down silver.

Now we go to the chest on the left. We deal with the enemies and find the wheel on the right. Spin the wheel and throw the ax at the first seal.

We lower the mechanism to the end and at the back we find another seal. We break it and jump into the opening passage, freezing the mechanism.

We return the ax and go upstairs, there will be a chest with arm armor. The third seal is on the reverse side. In the chest we take Idunn's Apple (2 of 3).

We spin the wheel, freeze the mechanism and go into the tunnel. We pass into the next room and break two growths. We jump to the ledge and fight the dark elves. We break the wall and push part of the wall to the enemies. To open an overgrown chest, we throw an ax from the bottom platform. The chest will contain resources.

We go in the door in the center, from there into the door on the right. We go down and throw the ax over the growths. We pass the appeared bridge and climb onto the ledge. There will be dark elves and an ancient stone. We throw an ax at his chest when it opens to make a shot. It is convenient to hide behind a stone in the center and throw from there. Having won, we get the enchantment - Broken Heart of Alfheim and other resources. In the chest on the left we take a weak runic attack - Njord's Storm.

We cut a large growth and take away the elven artifact (3 of 6), passing along the left bridge. Now go back and take the elevator. We go to the big blue door. First we turn to the left branch. There will be a chest with locks. First, we throw the ax through the gap in the door to cut the growths. Now we stay at the entrance and throw the ax at the bells. The first will be above the chest, the second behind, and the third on the left if you are facing the chest. In the chest we take the horn of blood honey (3 of 3).

Now we go to the right branch. There will be a dwarf Sindri and a sanctuary (4 of 11). Now we go into a small tunnel. We go down and deal with the enemies. On the side of the entrance at the top, you can knock down a growth with silver. To unlock the chest, you need to cut three growths, throw the ax while standing facing the entrance.

We go further along the corridor, there will be flying enemies and a growth with silver at the top. We pass forward and jump through the faults. On this side, we throw the ax at two growths to unlock the chest. We rise above and jump along the ledges on the wall. We deal with a group of dark elves and a large growth.

The second group of growths are the most distant.

And the third group will open the entrance. We go up and deal with the dark elf in the wall on the left. We fall into the center of the hive (the Light of Alfheim area) and destroy the large growth on the left. We make our way through the horde of enemies to the next large growth. We watch the cut-scene and walk around the gloomy world until Atreus saves us.

We improve the bow and now we can use the arrows of light to activate the large blue crystals. We shoot at the crystal on the other side and go across the bridge. We go down, we drag the crystal into the nest in the center. We shoot, go upstairs and take the enchantment in the chest - Broken Heart of Alfheim.

Drag the crystal to the slot on the side and immediately shoot the crystal on the right. We pass the bridge and fight off nightmares. In the corner we find a chest with silver. We go to the opposite edge and make a bridge by shooting at the crystal. We go to the bridge under the growth and throw the ax to free the crystal.

We break the growth on the wall and rise to the very top. From there we pass along the new bridge to the exit.

We pick up a weak runic attack in the chest - Utgard strike. We shoot at the crystal above the passage and put it in the nest to study the legendary mark. Take the crystal and go up.

We put the crystal in the left nest and go upstairs. There will be a chest with three locks. We stand near the wall with a hole through which you can throw an ax into two distant bells. We quickly throw at them, and then at the one behind. In the chest we take the horn of blood honey (1 of 3).

We rearrange the crystal to the right nest, help Atreus climb up through a small hole and wait until he opens the gate. We go down the elevator. In one room we take an elven artifact (4 out of 6). In another room there will be a chest with silver. We go out into the large hall and deal with two witches.

Now we need to inspect the side rooms, which can be accessed using Atreus' bow. In the left room, we knock down a crystal from the ceiling, fight off enemies and take an elven artifact (5 out of 6). We drag the crystal into the right room.

We insert the crystal into the nest and solve the puzzle. Here you need to quickly set the letters from the door on the rotating reels. You need to do it very quickly, because if the time runs out, everything will be reset. In the chest we take the usual chest armor - Scaled rune barms.

We drag the crystal into the central hall, put it in the nest and move to the exit. We go into the room on the side, the cameras of which were previously closed. We take silver. When we want to get out, we will be attacked by the main dark elf - Svartallofurr. He will often hit from afar and darken the room. He also knows how to leave exploding clots on the ground. We attack him when he is on the ground and throw an ax when he is in the air. Don't forget the Spartan fury. Having won, we get the first rune call - Wrath of the Wolf. This is the rune for the bow of Atreus, which can be used for strong attacks against a group of enemies. We take the elevator up and swim to the pier on the side, where we did not have time to collect everything. Here you need to shoot at three crystals on the floor and fight off enemies from the gap (2 of 18). We get the Pure essence of the worlds, the Dust of the worlds and silver.

Swim to the exit and talk to Sindri. We return to the tree and go to Midgard. Brock can also get an additional task. Let's take care of them now. We go to the end of the bridge and go down the elevator on the right.

Climb up the chain and throw the ax into the exploding bottle. Immediately after it, we knock down a hanging bucket of silver. On the ground we select a treasure map - the Kingdom of the hunter. To open a chest with locks, you need to lower the spikes by throwing an ax into a spinning mechanism. Then quickly hit the three bells, they are all in sight. In the chest we take Idunn's Apple (3 of 3). Then we shoot down the green raven circling overhead (7 out of 51).

We sit in the boat and sail past the statue of Thor and the broken ship. Then we head to the pier near another broken ship. In the location of the iron bay, we read the inscriptions on the obelisk and get an additional task. We fight off enemies and speak with the spirit. He will ask you to set fire to other lamps. As a reward, we get a regular ax handle.

We swim further in a circle and rise to the pier near the large cranes. This is the Isle of Death area. In the flooded cave until you go down - we go up. We set fire to the lamp and fight off the enemies. As a reward from the spirit, we get the Defiled Trail, which is needed to improve the handle.

To climb the ship, we stand under it and throw the ax into the exploding bottle. Now you can climb the stairs. There is a chest with resources.

Then we swim to the head of the world serpent. Here we go to the beach - Forgotten Caves. There will be a green raven on the pillar (8 out of 51). Quickly throw the ax at the spinning bells and open the chest with Idunn's Apple (1 of 3).

We light the lamp on the right and fight the enemies. We speak with the spirit and get the Desecrated Trail. Climb up the chain and take the Muspelheim Codex in the chest (3 of 4). Next we take the figurehead (2 of 9).

Now we are sailing to Fafnir's Gully, the entrance will be under the head of the snake, to the left of the previous pier. We swim through the gorge and enter Fafnir's Vault. We knock down a bucket of silver from the crane. On the same tap there will be a green raven (9 out of 51).

We climb onto the ledge and break the wall on the left, there will be a chest. We pass the tunnel and shoot the crystal. At the top we knock down a bucket. We find Sindri and the portal. At the top there will be a raven (10 out of 51) and a bucket. There will be another bucket in front of the cave entrance. A little further on, there will be another raven on the branches of the tree (11 out of 51).

We jump onto the ledge and clear the area from enemies. There will be a green raven above the locked door (12 out of 51).

To the right is a chest with seals. Two seals are above it, and the third on the left is above the waterfall. In the chest we take the horn of blood honey (2 of 3). We rise to the ledge opposite the chest. Here we take resources.

We go into the cave under the waterfall, to the left of the closed entrance. There will be a bucket at the top. We go into the area with the pedestal, knock down the raven at the top (13 of 51) and put the entrance stone. Nearby we take a treasure map - Unblinking look.

We go along the appeared bridge and deal with opponents. We go back and fight again. We put a stone and go to the new hall. We throw an ax at the totem from above and deal with opponents manually. We take a stone and go to the hall with witches. Another stone and a hall with wolves. Now we go to the last hall and speak with the spirit of the robber. After that, you have to deal with a couple of ogres. Do not forget to pick up a weak runic attack from the chest on the side - Wrath of the Frost Ancients. At the entrance from the caves there will be an ancient Forest, we take away the spell from it - the Witch's Seal of Fortitude. At the exit, we speak with Sindri and get a talisman of betrayal.

We pass through the portal and go to Brock's shop. We swim on the boat to the beach to the left of the witch's cave. Here lies the corpse of a large creature, and the location is called Raven Rocks. We set fire to the last brazier and fight off enemies.

We go around the corpse of a giant and help Atreus to climb into the hole above, having previously broken the pieces of wood with an ax. We climb the chain. In the chest we take the last Fragment of cryptography: Mupselheim and now we can read the inscriptions in this language. We get access to the World of Fire. On the right, take the Nose Figurine (3 of 9). On the rock behind the chest we shoot down the green raven (14 out of 51).

Then we sail to another passage in the glaciers - the location of the Velunder Abyss. We swim through the gorge and disembark to the Velunder mines. A green raven is circling above (15 out of 51). We knock down the bucket from the crane from above. We jump onto the ledge and go through the narrow passage.

There will be a chest with resources and an obelisk with inscriptions. Then we pass another hole. We speak with Brock and open the doors. On the right we read the runes. We go into the cave and blow up the bottle. There will be a chest in the room. In a large room we meet Souleater, but we will fight with him later. On the right we break pieces of wood and take silver.

We go down, defeat the enemies and collect silver. Raise the grate and fight the witch. We go down, there will be a chest with resources and a treasure map. We go around the mound on the other side and throw the ax into the bottle. We go down and take the silver.

To open the gate with runes you need to find three seals. The first one is opposite the door.

Second to the right of the door.

And the third is behind bars with the Soul Eater. There will also be a chest with resources.

We go into the opened door and fight the Soul Eater. Throw the ax at his chest when he opens up to take a shot. You can throw stones at him, which he scatters. We take the ring of the alchemist, enchantment: Fiery seal of protection and resources. In the chest we take a weak runic attack - Fury of the Ice Troll.

We ask Atreus to drop the chain and study the inscription on the wall. We return to the exit on the rope. On the right, you can climb along the wall and collect treasures. Next will be a chest and a descent down the chain. We speak with Brock and get a handle for an ax - Velunder handle.

We return through the portal to the bridge and set off on the main task. In the hall, you can light three crystals at the top and fight opponents from the rift. These two witches are very strong.

We go further to the mountain. In the corner of the pit we take the crystal and put it in the nest. We read the inscription on the obelisk. We go outside and talk to Sindri. We fight off the wolves and take the elevator uphill. We pass the black breath and climb up the rock. We go into a large hall with a statue of a deer.

We go to the left and knock down the crystal, which is located immediately at the entrance. There will also be a couple of buckets on top. We install the crystal in the socket and push the lever in the center of the hall. We go into the dark corridor and shoot the crystal from the bow to turn on the light. We pass the corridor and go to the left, there will be a chest with blue armour. We pass under the stone and fight with the witch. Upstairs, you can knock down several buckets, they are located near the lantern crystal. In the gap on the bridge you can find the eye of Odin (16 out of 51).

We climb onto the ledge, there will be enemies. We break the boards on the rock with an ax and shoot at the crystal. We pass along the elven bridge and find the chest. If you stand on the bridge and look around, you can easily find all three seals. The difficulty is that the runes are painted on the wall above the chest, and in order to expose them, you will have to run. The correct rune on the seal glows brighter. In the chest we take the horn of blood honey (3 of 3).

In a small room behind the boards, we take an item from the set of artifacts "Upside down" (1 of 6). We go through the tunnel with bones. We read the inscription on the statue and open the chest in front of it. Behind the statue there will be a library, we take a scroll. We go in the door and fight off the enemies. We climb into the small tunnel and take the chest.

Climb up and read the inscription on the rock. We go to the branch and reset the chain. We go forward, there will be another chain. We get down and open the chest. We go to the location of the heart of the mountain.

We go straight and behind the pieces of wood we find a chest with silver. On the right there will be a secret room (4 of 7). On the back of the large trolley we read the inscription. On the right side you can find a narrow passage in which a chest with resources is hidden. We rotate the wheel at the entrance to the area. We go into the opened tunnel and deal with the enemies.

There will be one of the gnomes. Opposite him, a green raven flies over the cliff (17 out of 51). We climb onto the ledge nearby and break the wooden boxes. We go into the passage hidden behind them and take resources and silver in the chests.

Next we find a trap with spikes. The boy will crawl through from the side, and we rotate the mechanism and quickly run through. We open the door and get into a large hall with enemies. On the right you can find a small creature, defeating which we get resources.

We move the trolley almost to the end (so that it is possible to climb up on it), having previously cut the chain. In the opened passage (where the trolley stood) we take the bowl from the set upside down (2 of 6). We climb up the trolley and lower the bridge. We pass over the bridge and jump into the room with the light, there will be a chest with resources. We pass another bridge and fight with the draugs. On the other side there will be a green raven (18 out of 51). We drop the chain and lower another bridge. we climb the ledges and take the armor for the hips in the chest. We go into the tunnel on the left, raise the stone and open a fast passage to the previous room.

We pull the chain and open a huge gate. We go down the chain on the side and roll the trolley into this room. From the trolley we jump to the ledge on the side of these large gates. We open a chest with a rune call - Dive Falcons. We go further and drop the chain on the right. We continue the path and push the boulder to free the rope. We go down and deal with the troll. We select a frozen flame, a strong runic attack - the River of knives and other resources.

We push the trolley to the end and rotate the wheel. We freeze the mechanism and climb onto the trolley. We climb up on it. Exit the elevator and watch the cut-scene. There will be a lot of traps ahead.

We run through the first fire, and then a group of three. We pass a trap with a chest from above between the fires. We hide behind the columns and throw an ax at the enemy. In front of the second opponent there will be a wheel to disable the trap. The chest will contain blue chest armor.

We collide large boulders from the elevator and go upstairs. A couple of times you have to fight off enemies and push the elevator away from the wall. After that, a huge dragon will appear - Khreslir. We beat him on the paws and dodge headbutts.

We go through the cave and throw the red crystal into the resin of the World Tree to open the passage. We run out into the street and see Sindri, cornered. We run around the side and jump on the dragon. We beat him with an ax on the tongue. We find red crystals and throw it into the dragon's mouth when it is open. We dodge lightning. When the dragon's head falls, we hit the large wound on the nose. In the next step, we beat the dragon's paws to provoke lightning strikes. Again we throw red crystals in the face. We block the shock wave with a shield. We repeat these steps and at the right time we drop a crane on the dragon's head.

Talk to Sindri and get mistletoe arrows, as well as shock arrows that can explode red crystals. We open the passage and go to the cave. In the branch on the right, shoot the red crystal and open the chest. We take a weak runic attack - Tyr's Retribution. We climb up and fight the enemies. We shoot at the crystal, then raise the bucket with the wheel and shoot again. Below, under this bucket, we take the Bowl from the “Upside Down” set (3 of 6). We go upstairs, there are already waiting for the enemies.

We pass further and on the left we find a chest with seals, and on the right (behind the red passage) a sanctuary (5 of 11). To the right of the sanctuary will be the first seal from the chest. We lower the bridge by throwing the crystal and blowing it up. We repeat on the other side. We pass along the bridge, there will be an obelisk with inscriptions and a second seal.

We raise the bridge and freeze the mechanism. On the left is a chest with resources, and on the right is the third seal. In the chest we take Idunn's Apple (2 of 3). We go into the passage to the left of the obelisk with inscriptions and go upstairs. We go to the top of the mountain. We go around to the left and take the bowl "Upside down" (4 of 6). Now we rise to the very top and listen to the conversation. We look around and go down. There will be a chest with a symbol of insolence. We go down below, there will be another chest with silver. And on the right is the portal, through it we go to the shop to Brock.

After talking with him, we sail to the witch's cave by boat. We break the red passage and take the elevator up. To the right of the elevator there will be a red passage, behind which there will be enemies and a chest with a symbol of courage. Here in the well there will be the first seal from the chest, which is located below. Near the chest we make a couple of elven bridges. We throw a red crystal into the passage above and blow it up. We rise and find a secret room (5 of 7). To the left of it will be the second seal from the chest, and to the right is a treasure map.

We raise the gate on the side and seat Atreus upstairs to the bowl of sand. In order for him to get to her, we move the block with the boy at the top. We break the pieces of wood blocking his way. On the opposite side, we break the boards covering the runes.

We jump on the lowered platform and in the chest we take a rune call - a flock of crows. We return to the chest with seals. Opposite it will be a chest covered with red roots. And to the right of it is the third seal. In the chest we take the horn of blood honey (1 of 3).

We go to the well and go upstairs, after reading the inscription. We take a blue crystal behind the well and read the legend on the obelisk. On the descent down we take an artifact from the "Faces of Magic" (8 out of 9). We fight off enemies and under that obelisk we read the inscription on the wall. Almost under the muzzle of the turtle is its treasure.

Opposite there will be another inscription on the wall. We rise along the chain near it and find the answer to the riddle.

A green raven will sit on the descent (19 out of 51). There will also be a chest with seals, which will not open yet. We enter the answer in the sand and open the chest with a rune call - Deer Storm. We go to the witch and revive Mimir's head.

After the cut-scene, take the elevator down. From here you can teleport to Brock's shop. We go to the horn, which is located in the center of the bridge and talk to the snake. The water level dropped again. We go down and get into the boat. We swim at the index of Mimir for the chisel.

We need to swim between the statues, but first we go to the gate on the right. We go up the elevator and light the brazier on the tower. Then we close the gap (3 of 18) and get the Dust of the Worlds. Near the knight we take the figurehead (4 of 9).

We descend and swim past the luminous dew of Yggdrasil. We swim between the statues of rowers. We swim straight and go to the beach. We speak with the spirit and get the task Anatomy of Hope. Spin the wheel to open the gate. We sail there, do not forget to ram the barrels to get silver.

We deal with the werewolves and look around. There will be a secret room on the left (6 of 7). We shoot at the crystal, then turn it to the right, shoot again. We take resources in the chest. Now turn it to the left to open the passage.

We go down and go to the left, then we go up. In the right branch there will be a chest with blue chest armor. Climb up the chain to the giant's head. It's a big location with a lot of things hidden. But first you need to deal with the enemies. The armor chest in the center is hard to miss. To open a passage with seals, you need to unlock one of them. Throw a red crystal and shoot. Another seal appears when we rotate the mechanism by throwing an ax at it. This must be done quickly. One throw at the mechanism - one at the seal. The last seal is opened by a throw from the front and left. In the cave we take silver and charms.

We find red resin with a blue crystal and throw a red crystal there, next we read the inscription. We drag the blue crystal into the nest. In the gap (4 out of 18) we take resources, there will be no enemies.

In the center of the location, we attack the blue block - this is the Ice Ancient. We get a lot of resources. We go to the head of the giant Tamura. The cutter is below the ice. There will be a large group of enemies. Climb up the chain and talk to the gnome. You can get an additional task - a family business.

We shoot at the left red crystal on the decoration on the giant's beard. Rotate the middle crystal and shoot so that it explodes on the other side. We jump on ledges and we go in the big doors.

We put forward a large stone in the center of the room. We unfold the hanging sword and jump on it from the stone. From there, on the ledge and in the chest, we take a strong runic attack - Blessings of Winter. Now we move the stone to the very end and jump from it for a chest with silver. We jump onto the building with ledges and first we climb to the left, there will be a chest.

Now climb to the right and climb up. Push the crystal and shoot it to explode the ice behind it. We repeat. When the crystal hangs below, shoot it again to gain access to the chest behind the ice wall.

We jump on the belt and go upstairs. Where necessary, we climb into the holes and shoot at the red crystals on the hammer handle. We bend the mount and jump down. We go in the door and open the chest with blue armor on the left. On the right, we break the pieces of wood so that Atreus gets to the bowl of sand. We set the seasons as in the picture: autumn, summer, spring and winter.

We go up the elevator and fight off the enemies. At the very top, shoot at the two red crystals on the sides and jump onto the ledge. Push the hammer down. We jump to the ledge on the right and climb to the left. You won't be able to go down to the chest right away. We move to the left to the corner, then we go down to the chest. Then we pass further and move to the other side, we go in the doors. This is a large dining room, here you need to punch three holes in the ice on the opposite wall. When the red crystal falls from the candelabra, throw the crystals and explode. Then you have to deal with the enemies. Throw another crystal into the chest from above.

We rise to the ledge, there will be a gnome. We examine the chests, we pass along the bridge and jump on the ledges. We find a magic cutter and then a couple of serious opponents appear. We fight with Magni and Modi. We take down a third of their health and another phase of the battle begins. You need to look around and block blows. We are guided by the sign around Kratos. Then we continue the fight until the same blocking phase is repeated. This time, they will deliver deceptive blows. You need to react quickly to block the real attack, which will be immediately after the deception. We finish off one of the brothers, after which Atreus becomes ill. We collect resources and break off a piece of the chisel.

On the right, use the cutter to open the door. It is necessary to strike with a cutter at the moment when it begins to glow and sparkle. Ahead will be a door locked with three seals. The first is high above the entrance to the area. We rise along the ledges to the second floor, there will be a chain for descending to the gnome. We shoot at the red crystal. We go down and shoot him again to open the chest. We break the second seal from the balcony of the second floor, it is hidden in a large decoration. The third rune is to the left and above the second. At the top of the glacier. In the cave we take a glacial catalyst and silver.

We go down to the throne room, there is a door that opens with a chisel. We pass the corridor and almost at the end we find red crystals. We need to throw them into the chest and the blue crystal at the top to blow them up. We take resources in the chest and put the blue crystal in the nest. In the gap (5 out of 18) there will be resources, no enemies.

We go to the pier. On the right we seat Atreus upstairs. We go to the left and break the chain that holds the elevator. We spin the wheel and move the elevator with Atreus up. We freeze the wheel above the elevator. We rise along the chain to the top, go into the elevator and go down on it, returning the ax. On one side there will be a chest with silver, and on the other side there will be a chain to go back. We go out the door, opening the lock with a chisel. We pass the hall and climb the chain. We sail on a boat to the lake of nine.

On the left after the rowers we go out to the beach. We shoot at the red crystals and go upstairs. Here you can find Gudlveig bones (1 of 3) for an additional task, close the gap (6 of 18) and kill the green raven (20 of 51) on the rower statue. We rise a little higher and explode the crystals that close the passage down. There will be a chest with a Niflheim Mystery Fragment (1 of 4). Climb up and go through the door.

Here we are waiting for the dragon Fafnir, who needs to be released. To do this, you need to break three altars. We jump down and go to the left, there will be the first altar, enemies, a legend and a chest. Open the door and get to the beginning of the level. Now we go forward, a little to the left of the dragon, here we break the second sanctuary. Now we go to the left and climb onto the ledge. We break the third sanctuary and deal with the enemies. We open the door and exit to the entrance to the location. We go to the anchor and free the dragon (1 of 3), having previously dealt with the enemies from the rifts. As a reward we get charms.

We open the map and sail to complete the additional task with the bones of Gudlveig.

We sail to the area of ​​​​the ruins of the ancients and deal with the golem there. In the chest we take the Fragment of the Niflheim Cryptography (2 of 4). At the entrance we take a treasure map. We go around the pillar and on the shore we take the bones of Gudlveig (2 of 3). We swim to the third part. We swim into a large cave and land on the left, there is no need to swim into the right passage. We rise along the ledge and on the left we find a green raven (21 out of 51). At the top there will be a chest and a rift (7 of 18). Now we are sailing to another beach, rounding the gate on which we were. At the entrance we speak with the spirit and get the task - Dead Freight. We go into the cave, deal with the wolves and take a treasure map - a payment to the finder. We rise along the ledges and take the last bones of Gudlveig (3 of 3).

The next additional task is to find wandering sailors. We swim to the tower and climb up. We deal with opponents. We take the nasal figure (5 out of 9). Mercury immediately closes the gap between the worlds (8 out of 18). Throw the ax at the raven (22 out of 51) on the ship on the right.

We sail to the island with broken ships nearby. On the left we take silver and blow up the flask between the stones covering the chest (we throw the ax from the boat). Opposite him, between the rocks, we kill a green raven (23 out of 51). We pass forward and deal with a group of enemy pirates (2 of 3). Open the chest by throwing the ax into the flask above the totem. We climb higher, onto the ship, there is a scroll with a legend. We jump over the cliff on the side and blow up the bottle behind the chest. We take resources in the chest. We rise even higher and move down the cable to the golden chest. Take the blue ax handle. Again we climb up and go to the mechanisms.

To move between them, you need one (from which we descend) to be higher than the other (to which we descend). We lower the nearest one to the very bottom (we throw the ax 2 times) and move down there along the cable. From here we blow up the flask after the break. There we take the nasal figure (6 out of 9). To close the rift with resources (9 of 18) we move to the second elevator and set the first one in the middle. Now lower the third and raise the second. From the third elevator we go to the tower, there will be a knight - a traveler, most likely at this stage he will be stronger than you. We get resources from it and go down the elevator. We sail for the last group of pirates. We go out to the beach and immediately deal with them (3 out of 3). Near the immured chest there will be a golem. To the right of the chest we take a treasure map - the Island of Creation. To open the littered passage we go to the island with the ships and go down the cable. We blow up flasks, open chests and collect silver. At the very top there will be a door with seals.

One seal will be on the lower right when viewed from the right side of the ship. The second will be next to the left side of the ship. We throw an ax into the flasks to clean them. It has one blade left, so you need to rotate from the right side of the ship. Clear the area around the door. We go to the edge opposite the door. The seal will be below, under the ship. In the chest behind the door we take a strong runic attack - Mists of Helheim. Now we sail to the captain and turn in the Dead Freight quest. Now we swim and give the bones to Gyudlveig and fight the monster. We complete the task Anatomy of Hope.

We leave for the Northrie Gorge on the instructions of the dwarf. We insert a stone to open the gate. We land on the pier with Sindri. Directly in front of him will be a green raven (24 out of 51). We swim further to the right branch. We go out to the pier and deal with the enemies. We go around the wheel and freeze the totem. We take silver in the chest. We break the chain that holds the wheel. We go to the pier and climb the side to the top of the gate. There will be a treasure Payment to the finder.

We swim through the opened gates and go ashore. We climb the stairs on the side, at the top there will be an obelisk with a legend and a chest. On the ceiling, you can knock down several buckets. We bring down the suspended block down and climb onto it. We rise along the stairs and go to the right, shoot at the red crystal. We get down below and shoot at another one. There will be a chest. We return back and now we go to the left, we go down to the ship. We throw the ax into the mechanism to lower the bridge.

We take a grindstone and fight off enemies. Here you can find the epic talisman - the Broken Glove of Ages, which will be very useful to Kratos.

To open the grate next to the ship, shoot the red crystal. Atreus will crawl through and open it from the inside. A green raven will sit on a large grate in front of the ship (25 out of 51). Move on. We get down and go inside the ship. Then into the hole on the right, from here we will get to the chest behind the bars from the first hall. We return to the bridge, there will be a couple of passages covered with red crystals. You can swim through one. We go to the second, here we open a couple of passages and take a scroll with a legend. We swim to the exit and moor to open the gate. We jump along the bridges to the chest, then we return to the boat. We sail to Sindri and hand over the task.

We teleport to Brock's shop and get to the spirit to tell about the murdered son. On the way, to the left of the entrance to the central hall, we take the Historian treasure. As a reward from the spirit, we get an epic enchantment: a fragment of Tyr, which increase all characteristics. We return to Brock's shop and take the task God from Malachite from him. We return to the main task.

We go down and open the locked door to the vault with the cutter. We watch the cut-scene and quickly carry Atreus to Freya. We swim into the cave and take the elevator. We go to the door. We sail on Freya's boat to our house. We deal with the enemies and go into the house. We take the blades of chaos and deal with the enemies near the house. We teleport to Brock's shop and go to Helheim.

We go along the bridge and deal with the enemies. In the chest on the left, we take a weak runic attack for blades - Spartan Onslaught. We cut the overgrown passage with blades. There will be a chest on the right in the thickets. In front of the large gate on the left, you can climb the ledge and take the silver from the chest.

To the left of the locked gate there will be an overgrown descent. We pass the gorge. There will be a chest on the right, and on the left there are pillars that we need to climb. We go down the back wall of the second column. Between the pillars (from all sides) and on the wall we burn outgrowths. Thus, we open the chest between the pillars.

After the floor goes down - fight off the enemies. We rise to the ledge and kill the green raven (26 out of 51). From the ledge we burn the bush on the side. Now we climb up the fallen stone. Under the bridge, you can shoot down the first artifact (1 of 5) from the Family Heirlooms set. We go up and get into the arena with the keeper.

The boss can teleport. After several forward strikes, one from above. After such a series, we attack him. Periodically will shoot at Kratos, but it is not difficult to dodge. We try to approach from behind to strike. We dodge the shock waves created by his weapons. After the first third of the fight, ordinary enemies will appear, it is better to deal with them first.

We get the flame of chaos, which is needed to improve the blades. Open the chest at the end of the arena. We approach the large stone and talk to Brock. We open the gate with the help of the winds of Hel. Now this light can be transferred to the next door. We reach a large gate with two winds. We take the second one from behind and open the gate. Now one of the winds can open a large cabinet on the left. Then drag it to the very beginning of the location. We jump over the stone. Here the light will be behind the statue on the right, then from the inside on a large round building. There will also be a green raven (27 out of 51). Then we drag around, to the left of the snowdrift and go down. There will be another closet. In the chest we take a weak runic attack - Whirlwind of Chaos. We return to Midgard. We teleport with the help of an improved stone in Freya. We watch the cut-scene.

We leave from Freya and drag Hel's winds from the room to the left of the elevator down under the bridge. from there to the other side, having previously destroyed the bushes on the rise. Move the box to the middle. Now we drag the winds to the closet, jumping on the box. In the chest we take a weak runic attack - Fury Rampage.

Immediately we go into the first secret room - the hidden chamber of Odin. We go down the elevator and inspect the hall from above and below. In the main hall there will be the first Valkyrie - Kara. Now we know what is hidden in the secret rooms. At the top under the archway there will be a green raven (28 out of 51).

We go down the elevator down to the boat. We sail to the treasury of Tyr. We read the inscription on the wall to enter a guess.

Going down the elevator we go into Tyr's vault. We grab the Hel wind and drag it to the side room. We spin the wheel and open two passages. We go to the back, here you need to set the wheels so that you can freely pass by them. There will be a chest.

We go to the second passage. We pass the first 2 saws. Then we skip the second pair when there is a passage in the middle. In the third pair, we freeze the mechanism so that there is a passage on the side.

From the hall with a trap, open the passage to the central hall. enemies will appear. We catch the winds on a rotating ring and drag it into the hall that has just been opened. Here we also open two rooms. We go to the back room. When the first mechanism is extended, stand on the left and freeze the second.

There will be a chest with seals. The first is on the first retractable mechanism when viewed from the chest. The second is on the mechanism rising up from another room.

The third seal will be in the hall with the wheel (between the other two seals), hidden behind all the rubbish. In the chest we take Apple Idunn (3 of 3).

To get through the traps from the front hall, you need to freeze the first block at the top, and when the second block rises, quickly run into the pocket on the right. The third block works in the same way. We open the passage to the central hall and read the inscription on the wall. To get to the upper stone of the winds, you need to climb to the second level. We transfer the winds from the central stone to the outer one. Drag the winds to the last room. here Kratos falls into a trap and you need to react quickly. You need to rearrange the symbols on the wall so that it turns out: Moon, Midgard, Sun. Drag right, left, middle, left, right, middle, right, middle, right.

We leave in the main hall. after the cut-scene with the rune, a pair of giants will come to life. Having dealt with them, as a reward we get a strong runic attack for blades - Tartarus' Fury. Another chest with a blue handle for blades will open. Exit storage.

We go to the gate. Along the way, we can set fire to the brazier (2 of 8). If it didn’t work out before, now is the time to deal with a couple of witches from the gap (10 out of 18). We pass the cave and go to Sindri. Here you have to deal with a group of enemies. We go to the leftmost branch and open the chests with the help of blades and a bow.

We rise to the ledge and in the center, near the closed chest we take the wind. We transfer them to the closet on the right. In the chest we take a weak runic attack - Explosion of Hephaestus. Without an elevator and teleports, we climb the mountain. Along the way, do not forget to open chests with the help of blades. We meet an old acquaintance near the statue of a deer, but we don’t have to fight him.

We go to the left and blow up the red crystal. Drag the blue crystal from one of the obelisks near the deer to the legend to read it. We go up to a large hall with an elevator. We deal with the enemies go to the far right corner. We clear the elevator and go upstairs. In the room to the left, there is a berm with a scroll with a treasure map - They will not look here. We go to the right and seat Atreus upstairs. There will be a group of opponents behind the big door. Now drag the wind ball from the room below to the chain. We transfer the winds to the closet in the room with the monsters. In the chest we take a strong runic attack for blades - Hyperion Strike. We go further, into the passage on the left.

We deal with the golem. We throw the red crystal into the resin and roll out the cart. On it we climb up and in the chest we take the legendary armor for the hips. Throw the red crystal into the chest on the right. We rise above and find a scroll with a legend. And next to it is a bowl from the Upside Down set (5 of 6). We pass along the rock and open the chest on the right. We take the legendary chest armor.

We go to the top of the mountain. Here you can close the gap (11 of 18) and open the chest. It will contain the Niflheim Cryptography (3 of 4). We go up to the left. Before climbing to the portal, open the chest on the left. Cut out the rune on the portal. Kratos jumps after Atreus onto the dragon's back. We run to the head of the dragon. Periodically attack Baldur and block his attacks.

After the cut-scene, we find ourselves in Helheim. We help Atreus get out from under the rubble. We climb up. Behind the growth on the right we take the chest and open the gate. We pass the bridge and go down. We clear the stone of winds and open half of the door. We freeze the mechanism with an ax and open the second half. We deal with the knight. After the gate, we go to the right and jump to the chest, moving a large stone block.

We go further and find Baldur. We climb around him on the rock. Going around the ledge we go down. On the left, you can clear the passage and open the chest. We go down below, there will be enemies. On the left we push down the stone to get to the chest. To the right of the chest, we burn the roots and roll out the stone to the rise next to the chest. At the top we take the chest. From here we throw the ax into the first seal on the right.

The second seal will be in the passage on the right.

The third seal is in the stone itself, to break it we move the stone to the passage. Let's climb over it and throw the axe. In the chest we take the horn of blood honey (2 of 3).

We climb aboard the ship and set fire to the thickets. We spin the wheel to raise the sails. We crash into the iceberg and cut the sail fasteners. Spin the wheel again. Now we go to the platform on the right. There will be a chest in the far left corner. We go to the elevator. We stand facing the mechanism and raise the platform. We go to the left and open the chest. We take a weak runic attack - Storm of Icarus. Spin the wheel to raise the bottom platform. Now we take the elevator up. We lower the elevator and open the chest with silver. We go to the ship and push off from the platform.

While the ship is flying we will have to fight off enemies. We protect the fires so that they do not extinguish them. We remove harpoons as they appear. We break off part of the ship and watch the cut-scene. We fall into the secret chamber of Odin. We examine the open door (there will be a scroll with a legend and a chest), then open the second one with a cutter. We find a fragment of the history of Tyr. On the elevator we go down and go to Midgard. We speak with Brock and get the key.

We go into Tyr's hiding place. We shoot at the crystal and go through the bridge. We go in a circle and look up. We go out into a small passage. We go down and get into Tyr's hall. We examine the large rune in the center. We go down the elevator. We study the sanctuary (6 of 11).

We go into the door on the left and freeze the first wheel, pull out the ax when it is equal to the second. Thus, we need to put all the wheels in one row. In the next room, drag the winds to the right wall. When the second wheel is on top, drag the wind to the right wheel. Quickly jump into the next room. Here we tear off the chains, open the chest (we take a fragment of the Niflheim cryptography (4 of 4)) and read the inscription on the wall. We deal with the enemies and return to the hall with the elevator. On the way, we open a cabinet with a chest (we take a strong runic attack - Hyperion's Capture), using two winds.

Now let's go to the other side. Here we are tedious to synchronize the blocks so that they simultaneously fall and rise. We quickly run through and open the chest with armor in the hall. We take a red crystal and throw it under the first block. We rise on it upward and at the right moment we quickly run forward. There will be a chest and an inscription on the wall. We tear off the chains and go back to the elevator. Fight off enemies along the way. We go up.

We turn over the hall and climb the wall to the left. We take a stone and return to the hall to the gnomes. We go into the teleport and select "World between worlds". We go to the right and jump down. We go to the tower of Jotunheim. Inside, we use a stone and fight off enemies. After the last battle, we get a weak runic attack - the wrath of Artemis. We go to the main gate. The tower is back. We set fire to the brazier (3 of 8) and go to the tree. But going to Jotunheim is not yet possible. We speak with the gnomes, and then with the snake. Let's go to his mouth.

We swim forward and go to the land area. There will be a chest with silver. We swim further to the hammer. We rotate the mechanism with the platform towards us and freeze it. We rise to the ledge, jump to the platform and defrost the mechanism. We go upstairs and take the Eye of Mimir in the chest. On the other side there will be another chest. We go down on the cable and swim to the exit. We watch the cut-scene.

We fight with Baldur and after the cut-scene we get to another location. We dodge the waves created by the blow of the fist and attack Baldur. We jump away from his blows on the ground and block regular attacks with a shield. Again we move to a new part of the location and fight off ordinary enemies. Now Baldur can make fire attacks. When he bounces, we leave the places of his landing. We go upstairs and press the necessary buttons in the cut-scene. We finish off Baldur to save his mother.

We go to the transition room and go to the world of giants. We rise to the top of the mountain and study the environment. This ends the main plot of the game, but you can continue to explore the world.

Behind the house we rise to the ledge, destroying the growths. We deal with the enemies and go down, here earlier we found the first secret room. We go down the elevator and open the chest from above. At the bottom there will be a couple more chests. And in the main hall there will be a gap (12 out of 18) and a scroll with a legend.

Now we are going to do the additional task of the gnomes "God from Malachite". We swim into the cave according to the index. We jump on the ledges and in front of the portal we find the eye of Odin (29 out of 51). We speak with Brock. We open the gate and go for the hammer.

We deal with the enemies and lower the block by turning the lever. We shoot at the red crystal on the second block and knock it down. We go down into the hole and open the chest, moving sideways. We go down to the very bottom. After the descent, we break the growths and open the chest. We go further, there will be a chest to the right of the lift, and an elevator to the left. On the elevator we rise to the chest from the first hall. Near the chest we take a treasure map - Bow before Thor! We go down the elevator and go up to the ledge. We clear the passage from growths. There will be a knight and a golem - Souleater.

We pass the wreckage of the bridge and go down to the other side of the stream. Under the bridge we pass to the chest. We go to the other side and get into the third room. immediately at the entrance to the right at the top there will be a green raven (30 out of 51). Climb up the bridges and turn the lever. We go back and climb the wall up. After fighting with the elves, we get an epic talisman. We help Atreus climb up and open the gate. There will be a scroll with a legend and the hammer we need. We push the cart down the mountain to clear the passage. We speak with Brock and get a reward. We return to the shop and talk to the gnomes. We get the task - Glory to the king.

We leave according to the index and open the gate. We go down the chain and rise to the ledge. We read the legend on the obelisk. Go ahead and talk to Sindri. We go to the left, we pass the poisonous totem and find the chest. Right behind him will be a green raven (31 out of 51). Cross the bridge and go right. We find a teleport and go down below. We freeze the totem and go to the entrance to the castle.

Along the castle we go to the left, we pass the totem. We pass the caves and in the circle of stones we deal with the golem. We pass further to the very end and find a blue crystal hanging over the river. We shoot it down and raise it on the shore. We install in the nest and make a bridge. Now we transfer the winds to the passage along the bridge. We go along it and select the first stone for the gate.

Now from the castle we go to the right (if you stand facing him). We pass several enemies and climb onto the ledge. We jump on the pillars towards the dragon. Open the chest and drop the chain. But we don’t go down it, but go further to the dragon. We run along the dragon to a room closed with runes. On the way we break the dragon sanctuary (1 of 3). On the left, you can open the grate so that there is a short path. The second shrine will be opposite this door with runes (2 of 3). We return to the door with runes - bells. One of them is hidden behind bars. We throw a red crystal there and blow it up with the help of Atreus. The second and third bells will not cause problems.

We open the gate and lower the bridge with an ax throw. To the right of the bridge there will be a green raven (32 out of 51). We read the legend on the altar and jump over the cliff. Upstairs there will be enemies and the last key to the castle gate. Nearby will be the last dragon sanctuary (3 of 3). We release the dragon (2 of 3) and go to the castle. On the way, we break the wall of the "pool" to open the chest.

We insert stones into the altar and fight off enemies. Inside the castle, we go to the right and find the sanctuary (7 of 11). There will be a chest to the left of the shrine. Above it will be a green raven (34 out of 51). We return to the entrance and go left. We open the doors and fight with the knight. We push back the throne and find the resources we need. We go up the tunnel behind the throne. On the edge, open the chest and take a strong runic attack - Prometheus Fire. We go to the second floor of the castle. There will be a balcony with a chest.

Move the winds to the right bell to deploy it. Then to the left, so that it constantly rotates. Now we need to throw the ax at the right bell and twice at the left to hit both runes. In the chest we take the last Horn of blood honey (3 of 3). We go further and close the gap on the right (13 of 18). We go down the chain to the portal and go to the gnomes. We get a strong runic attack - the Fire of Ares and complete the last task of the gnomes.

Let's examine the location of the observation tower. Here we missed an item from the Nose Figurines artifact set (7 of 9). With the help of the mechanism that removes the spikes, we rise up. We go down the cable towards the tower. There will be a sanctuary with a legend (9 out of 11). Climb up to the red tower. There will be a chest and a knight. We set fire to the brazier (5 of 8).

We swim towards the fallen dragon Baldur. On the way, we light another brazier (6 of 8). Unlit braziers are clearly visible from the water. There are two more towers to the right of the dragon.

We go out to the beach in front of the dragon and go into the cave, go upstairs. We've already been here. But now you can take the treasure under the dragon's head.

We swim to the neighboring tower and swim around it from behind. We pass the cave and go up. We deal with the knight and light the brazier (7 of 8).

On the way to the last tower, we swim to the island between them. We land on the beach from the back side. This is the outpost of the light elves. Cutter open the door with a chest. We break the pieces of wood behind which the blue crystal is hidden and make a bridge. We find a chest with seals. We go further and drop the chain, we go down. Closing the gap (14 out of 18). Open the gate on the side. We reach the end, open the chest and activate the crystal hidden behind the pieces of wood. At the top there will be a passage to the chest. We drag the blue crystal from below along the created bridge. The nest will be in the right branch. We drop the chain behind the pieces of wood. The first seal is behind the chest on the right. Now we rise higher and find the rise up and the chain down next. The second seal will be on the post in front. We go down the chain and open the gate. We rise to the very top and open the gate. There will be a chest with a rune call - Harmful Squirrel. Next to the chest we take the crystal and put it in the nest. Closing the gap (15 out of 18). We return to the chest, the last seal is on one of the pillars on the side. In the chest we take the symbol of concentration.

We swim to the last tower. We land on the shore to the right of the tower. There will be a big enemy here. From it we get a weak runic attack - Nemean defeat. Opposite the portal we select a treasure map - the Island of Light. We go upstairs, there will be Sindri. Now even higher. There is a Council of Valkyries behind the big gate. Here you will need to bring all the helmets received after their victory. We go back and climb the last tower. We select the figurehead (8 out of 9). We light the brazier (8 out of 8) and get an enchantment that reduces damage from Valkyries attacks.

We examine the map and swim to the right. In front of the large gates there will be an island - Storm Vault. We go through the gate and find an overgrown chest with a weak runic attack - Rage of the Titans. Now we need to release the mechanism that controls the huge wheel. We rotate the wheel so that you can swim to the beach from behind. Now we close the gate and swim to the front beach. On the left, a green raven flies around the rock (35 out of 51). To open the rune door, throw an ax at the bells. In the chest we take a strong runic attack - Blade Storm.

Now we land on the beach to the left of the large gate. We start the wheels and open the chests by shooting at the red crystals. At the very top, we get a task from the spirit - Hammerfall. Nearby, near two chests, there will be the last item from the All Aboard artifact series. And opposite the portal is a treasure map - the Captain's Key. Here we go down and start the second wheel. Having collected all the chests, we open a large gate, the wheel is located near the spirit.

We sail to Veithurgard. We pass a piece of land and find Brock. Opposite him we read the legend. We go further and to the left of the gate we find a chest hidden behind the door. Nearby is another one behind the pieces of wood. We deal with the wolves and read the legend and the inscription on the wall. We go out to the water and shoot down the boat.

There will be a statue of Thor on the left, and a third dragon on the right. Until we go to the dragon. There will be a chest on the left, and an obelisk with a legend on the right. There will be an iron door next to the boat. And on the side is a mechanism for opening it. We pull the chain and freeze the mechanism. We rise upward and close the gap (16 of 18). We go forward and on the descent we take the horns (1 of 6) from the set "Horns of Veiturgard".

We rise along the stairs to the dragon, dodging his attacks. From the dragon we go to the left, there will be a chest. The first seal is behind the chest. If you go from the chest towards the coast, you can find the first dragon sanctuary. Right behind it is the second seal from the chest. We run to the dragon and in front of him we go to the right. This is the second shrine. Directly under the dragon there will be wooden windows. In one of them sits a green raven (36 out of 51). Now we go to the left of the dragon, behind the boxes there will be a corpse of a knight, near which we take a horn (2 of 6). Next we go to the side of the statues. On the broken bridge we take the horn (3 of 6). You can get across the bridge by going around on the left. We go to the big stone, where the enemies are praying. Here you can reset the chain to the exit. We go into the cave, there will be a chest behind the pieces of wood. Next, open the gate leading to the chest. To the right of this gate (inside) there will be a third seal from the chest. We get to the other side of the bridge and blow up the bottle. To the left of the gate will be a legend, a treasure (Hunter's Kingdom) and a green raven (37 out of 51). On the left on the mechanisms we put runes similar to those on the door. To the right, behind the boxes, there will be an inverted lower rune. The upper rune lies opposite the door, in front of the bridge.

There will be a sanctuary inside (10 out of 11). There will be a horn on the left (4 of 6). We go around and in the rubble we find a lever that gives access to a chest behind bars. We go to the next room. from it through the cave we go outside. There will be a third dragon shrine. We go to the previous room and pull the lever. We go down to the drained pool and take the horn (5 out of 6). We read the legend and deal with the enemies in front of the big door. In the next room, we pull the lever and fight with a large opponent. As a reward we get Heimdall's Horn - a rare talisman. Open the passage and go to the chest. We take a weak runic attack - Leviathan's Trail. We go down the chain and free the last dragon. We go to the pier and find the last horn (6 of 6) on the bridge, jumping over the fault.

We swim to the statue of Thor. Before the statue we take the handle - the reward. To break the statue, throw the ax at the part of the statue where there are chains. Above the statue we shoot down a green raven (38 out of 51). In the cave under the statue we take the chest. We swim to the spirit and hand over the task

Muspelheim

To get the achievement, you need to go through five locations, two tests on each. Then fight the Valkyrie. After that, pass any three of the five previous ones, only this time not two, but one test for the arena. Then go upstairs, where the Valkyrie was and fight the final monsters.

Niflheim

We leave the main building and run to Sindri. He will explain what to do here. First you need to collect some Echoes of the Mists to open the passage to the treasury. Then you need to collect a lot of Echoes of the Mists to open all the chests and close three gaps. Locations are always randomly generated, but they are always a circle with a branch to the Valkyrie. In order not to get lost, we run in a circle and return to the beginning. New armor will help in the passage, increasing the time spent in the poisonous fog. If you are not going to pump them to the end, then you can safely sell all the resources that drop out here. This will save a lot of time. By opening all the chests in the treasury and closing the gaps, we will receive a trophy.

If you are having problems with Walkthrough God of War 3, you can always use our advice and information for action. We detail the steps you need to follow to complete the game. God of War 3. In the most difficult places, we add pictures that can help you. Walkthrough God of War 3 read on our website.

Introduction

Hello, dear visitors of the portal

At the very beginning of the game, a beautiful video will be shown. Look, deal with the first simple enemies, run towards the fallen tree. Follow the simple instructions on the screen and watch the next scene.

Water Stallion

This is the first boss in the game with which you need to behave as follows: we roll, dodge water jets and sharp claws, periodically inflicting damage. Once Kratos has dealt enough damage, the battlefield will change. Our actions have not changed much. We hit, we dodge, we follow the alternating attacks of the boss. Tip: if you do not have time to dodge an attack, use the "R2" button to call a miniature typhoon. It will allow you to become invulnerable to any influences for a while. If you do everything right, you will watch the video very soon.

We calmly move along the cliff, jump up to the ledge from above. At will, it opens a chest with souls, again we jump to the ledge. A little further, several weak units will appear - we destroy and run towards the stairs. Enemies will appear again, we deal with them, after which we make a double jump to the ledge in the distance. Nearby there will be a pedestal with additional information, you can not read, there is nothing interesting there. Then there is an easy battle, after which make your way further and further. The actions are not difficult, use the camera tips.

At the top, a bridge is destroyed, in the ruins of which you can find a chest with souls. We return to the cliff, use the platform. To overcome the abyss, we fly on the wings of Icarus, if you still haven’t learned how to use them, then the instruction is for you: press “X” once, immediately after that, “X” again, but this time we don’t let go, but hold our finger on the button to maintain flight control. We pass under the archway, open the door.

A hostile centaur will appear behind our back. We kill him by performing simple combinations, at the end of which you can perform a spectacular execution. Eliminate the remaining enemies, look for a pedestal with instructions, pull the lever. Further, at a fast pace, we run to the stairs, climb onto the platform before the timer of the mechanism expires. We pass the abyss, we enter the golden radiance - this is the first save point. We open the gate.

In order for us to get to Gaia, click on the buttons that appear on the screen. Again we meet with the water boss. Here, the technology of combat has remained virtually unchanged. It all depends on how quickly you react to the blows. There are a little more of them than in the first meeting: three claw strikes, combined attacks. There are no secrets to passing this moment, just try to at least fall under the boss's hard hand, occasionally leaving him injured.

As soon as the damage reaches the limit, buttons will appear on the screen. We press and watch how Kratos tears off the claw of the boss. We continue the fight, use various combinations, dodge. Buttons will appear again, perform all the required actions. The boss will open the torso, which we pierce with a previously torn off claw that lies behind us. A hole is formed where we need to follow.

We go straight, with difficulty we climb through the gap in the rock. We find a semblance of a liana a little further, climb on it, bypass obstacles.

Heart of Gaia

We find a wall that stands out, grab it with the "R1" button, then pull it towards us and rotate it 180 degrees. We drag the stone column in the opposite direction and squeeze it into the free space. We climb the newly formed "ladder", move on.

We destroy the enemies that got in the way, we continue the path. We do similar actions with ledges and vines. The actions are intuitive, tips are scattered everywhere, there will be no difficulties.

Poseidon

The deity will hold Gaia on both sides of the mini-location. We need to chop off the claws. In this battle, the actions are a bit more difficult, especially on Titan difficulty. I myself went through this moment of the game for about fifteen minutes, honestly. Poseidon periodically attacks with limbs, which are not difficult to dodge. Difficulty in attacking with electricity, from which you must either run or roll. I do not advise flying, the attack is long. Having successfully chopped off the claws holding Gaia, press "R1". We look at the cut-scene.

The location of the fighting characters changes again. We perform all the same actions that we performed earlier: we beat, we dodge and we beat again. So we bring the boss to a state of complete well .... We brutally deal with the mythological god, watch a beautiful video of Kratos' ascent to Olympus and its subsequent collapse.

Actually, this is where the main plot of the game begins. I hope the hints are helpful to you.

River Styx

We float down the river, simultaneously losing vital and spiritual energy. Don't be scared, it's meant to be. Further video with the participation of Kratos and Athena is the beginning of the main storyline, do not miss it.

Having received control, we move towards the highlighted point, press "R1" to quickly overcome the abyss. For the future - pedestals do not give anything, their study is useless. Only in rare cases they are involved in the plot. We move towards the save point, it is clearly visible from afar. To move, we use the "R1" button - most often it plays the role of hooks.

Having reached a small arena, we participate in the battle. Here we get a chance to endlessly use magic, so calmly spend mana - recover. On the right side of the sealed gate is a chain - we jump, calmly move along it to the next solid surface, beating the enemies along the way. They will crawl on both sides of the chain, use the "O" button, which will clear the path for us the fastest.

We move forward, we get to a small battle arena, where small enemies and a gorgon appear. It is best not to touch weak units, but to focus on the snake-headed reptile. After killing her, all enemies will be petrified, and it will be easy for you to destroy them all at once.

Tip: in order to avoid petrification of Kratos, press the block button "L1" - the gorgon's attack will be reflected, but do not relax. After pressing the block, you must immediately press the button, which will appear on any side of the screen.

After destroying the enemies, we go to the left, open the doors. We go quietly, on the way there will be a gorge where you can open two chests with souls. We continue the path, watch the cut-scene. We climb the destroyed pillar, jump to the adjacent - higher pillar.

We jump onto the platform, in the distance we see a Cerberus cage, and an opening mechanism from above. To your left there is another cell, use the wings of Icarus to move to it. From there we push the vat with brushwood, we jump after it. Grab the vat and move towards the Cerberus in the cage. We bring the vat to the mouth of the Cerberus, he sets it on fire. We return to the platform behind us, jump onto it again - the mechanism above the cage opens. We quickly run to the vat of brushwood and use the wings to fly over it. We fly up to the lever and pull it towards ourselves - a cage with a Cerberus opens. We jump, beat the three-headed reptile, saddle up and move towards the old man, simultaneously destroying small enemies. After their destruction, we set fire to the impromptu cell of the old man, using the buttons of the square or triangle. The old man will die, and you will take away his bow, with which you can set fire to brushwood and explode bombs in vats. To do this, you need to hold down the "L1 + square" button. For a normal shot, the square does not need to be clamped.

We cross the river, set fire to the roots on the left side with a charged arrow. We move on, we save. A little later on the way you will meet annoying harpies, which are easily passed using "L1 + circle", just repeat this more often so that the harpies do not have time to rest, alternate attacks. We go further, we jump to the platform, to the ledge. Move to the very end. We jump to the liana with a double jump, then everything is clear, we use the prompts on the screen.

Three judges

Use the hook point to reach the platform. We are looking for a save point, which is located between the water tank and the steel bars. After saving, we run down the screen, study the pedestal - probably the only one needed in the game. After examining the inscription, you will be asked to pass three tests. To complete each of them, you need to re-approach the pedestal and read the next.

Test one - Defeat all enemies. The very first pass is easy, without any problems.

Test two - Kill the lost souls before they touch the shining gate. On higher difficulty it will be difficult. Touching the gates, the souls will take on the appearance of the creatures of the abyss - the appearance of your enemies, with whom you will have to fight.

Trial Three - Defeat all enemies in three waves. Extremely difficult at the level of "Titan", but passable.

Upon successful completion of all three tests, a steel gate on the right side will open for you. Along the way, you can open a box with souls, the locations of all will be added later. Before entering the portal, it is advisable to save.

Kingdom of Hades

We go to the right, we pass the gorge with the help of wings. A little further on, two minotaurs will appear, so successfully walking between vats of brushwood. Shoot the vats with charged arrows to make them explode in close proximity to the minotaurs. If they don't die, run up and deliver the finishing blows. There will be another portal nearby, it stores two boxes with souls. The plot path runs right through the gorge. We move forward and watch another cut-scene with the participation of the projection of Pandora. We grab the rope above us, move to the opposite side. We move in tunnel mode, not particularly distracted by the scattered pieces of paper. In the big room, a little further along Kratos' progress, a new kind of enemy will appear - the blue bombers, as I call them. When approaching us, they are shocked, greatly complicating life. We move on, we pass along a narrow bridge, it is possible to open chests.

The next task that the game offers us to complete is to reach the top of the huge room where the door is located. That's where we need to get to. We set fire to brushwood in a huge furnace, use the wings of Icarus in order to reach the second floor. There we deal with two units of medium difficulty, pull the lever. We jump on the wooden elevator, we reach the third floor. There will also be enemies - we destroy without pity, we take one vat of brushwood from an incomprehensible conveyor of bombs. We drag him to the place where the elevator recently dropped us off. We leave the vat, and we ourselves jump to the floor below, pull the lever towards ourselves and again go up the elevator. There, a vat of brushwood is already waiting for us - we pull to our elevator and go down to the second floor. Again, "blue bombers" will appear, which can inadvertently blow up our vat - we do not allow this and kill them quickly, without touching the bombs. After the massacre, we again drag the vat to the place where we climbed at the very beginning to the second floor. We push the vat into a fire, which will flare up with renewed vigor. We jump after him, not forgetting to open the wings. There is a hidden cave where boxes are stored, and some hands stick out of all the cracks of the rock and try to grab you. They can be cut and get an impressive amount of souls. Getting into the cave is very simple - do not fly to the last door above, but enter the one closest to you. From there, returning is as easy as getting in - flying away on the air stream.

We go quietly, there are no puzzles yet, a cut-scene is a little further. After reviewing it, we go to save. Nearby is a lever - pull, the door opens. Pull the switch nearby to open the gate. Follow the path and use the lever to move the doorway. The path to the right will open, stop the rotation, go there. Kicking hellhounds - you can get an Obedience point. We return to where we came from and turn the platform in such a way that the hole goes out onto the brushwood. We burn it and move on.

We watch the video, we deal with the enemy. We jump down, move to the other side. We get to the huge gate, sealed with roots. We burn the roots in our favorite way - by shooting from a bow with a burning arrow. We again encounter Cerberus, destroy and open the gate.

Hades Palace

It is not difficult to notice the save point - “save”, move on. Before us is a huge tree, on the right side of it is a room - we go in and drag a cart with stones from there. We drag it to the back of the hall to the wheel-shaped mechanism. The cart must be placed so that the wheel does not return to the opposite position, and the door does not slam shut ahead of time. Having scrolled and fixed the mechanism, we go to the tree, climb the crown and find ourselves on the second floor of the hall. Open the box, go into the room on the left. Entering the room, we interrupt everyone in our path, use the platform.

If you wish, you can explore the hall, on both sides of which there are boxes waiting for you. We return to the branching point and read the inscription on the pedestal. After reading, press "R1" - two stairs will go down on both sides. Climb up the one on the left side of the hall. We go to the elevator, pull the lever, go down to the floor below. We open the gate and pick up that cart with stones that we left at the wheel earlier. We drag the cart to the elevator, pull the lever, go up to the floor above. Now we need to carry out the same procedure with the wheel as from below, substituting the cart under one of the wooden handrails on the mechanism. But we do not do this yet, a little later. We jump down, move to the lever, turn. The statue will spread its arms. We return back to the cart with stones and substitute it as I have already said. Now quickly jump down and climb the stairs on the right side of the hall. There is the same wheel-shaped mechanism, we pull. The statue's hands will be in shackles, and the chest will remain unprotected. We return to the pedestal, press the "R1" that appears on the screen and jump into the black abyss, where it is dark as in ...

When we find ourselves inside, the god of death and the underworld, Hades, will have a long and boring conversation with us. In general, bosses in slashers, and specifically in this game, are very primitive in terms of attacks. You don't have to do anything fundamentally new. Attacks, dodges, jumps, periodic intervention of buttons on the screen. When the flesh is torn from Hades, quickly attack it to prevent it from returning back to the boss.

Tip: Hades will often use the attack of two ghostly creatures. Their blows are easily deflected by an ordinary block. Block and they won't touch you. Also, the boss attacks with swords in two ways: horizontally, vertically. Jump and roll, that's all. When Hades has raked enough people, the "O" button will appear on the screen. We run up and press - Kratos will begin to tear off a piece of flesh from Hades and throw it into the far corner of the cave. Your task after that is to prevent the piece of flesh from returning to its native body. At the end of the battle, we get the Claws of Hades weapon, capable of summoning the souls of defeated enemies. By the way, a very useful weapon. If you use all the souls, you will receive another "ochivment"

As soon as the game gives us the opportunity to try out new "claws", calling on a dozen enemies for our destruction, a save point will appear on the other side of the Styx - the river of the underworld. We save and dive under the water with the "square" button. We examine the bottom well, there lies the helmet of Hades. We go with the flow, emerge and deal with the enemies that have appeared. We mainly use the ability to summon souls. Slowly looking for a lever, pull and move towards the opened gate.

The completion of the chapter, already by tradition, does not need explanations and pokes - you will understand everything yourself, there will be no difficulties.

We follow the corridor method - we do not turn off the path, the camera angle will not let us make a mistake. At a certain moment we will see a passage on the right side, but it is sealed with roots - we chop. We go further, we observe the hand of Gaia, grab it by the finger and throw it off the cliff. Walking a little forward, we find a large golden gate, made in the Spartan style. The eyes of the gate guards will light up scarlet, enemies will pour in from all sides. As soon as we deal with them, we go into the opened doors. A hint will pop up on the screen - we fulfill all the requirements. To overcome a certain distance, you need to cling to the paws of the harpies, changing them in the air. If you need chests with souls, then there are those below, under the winged creatures. As soon as we find ourselves on the opposite side, we save. We follow further.

Here we have the opportunity to raise the level of the content of souls well. On the right side we have several chests, there are many opponents along the corridor, which are easy to destroy as follows: grab one of them with the “O + square” button, and so we lead a human shield through the entire crowd. After a few meters there is a crevice, we overcome it on a harpy in the already known way. We land on solid ground. The gates on the left are unlocked - a centaur comes out, surrounded by assistants. We deal with them, follow the paved path up.

We are watching a colorful video featuring a gigantic fiery titan and Helios, the Greek god of the sun. The camera angle will point us to a charged ballista - use it. A chimera creeps up from behind. She will have to be killed in several stages, but nothing complicated. As soon as we deal with it, we approach the gun again and wait for the moment when Helios flies on the chariot in the face of the titan. We shoot and watch a short video. We go down, we approach the cliff. A hint will pop up about calling the attention of the harpies to yourself. We take out a bow and let an ordinary arrow into the nearest flying creature. She flies up, then, I hope, no need to explain, it's clear.

When we find ourselves on the opposite side, we again stumble upon a pack of opponents. Here, too, there is no need to rant too much - we chop and shred everyone and everyone. Now our goal is to get to the broken chariot of Helios. This path is easy, no extra words are needed. Along the way, you will come across several boxes with magic and souls. There will be no enemies, puzzles too.

As soon as we get to Helios, a dozen warriors with mineral shields will stand up to defend him, which cannot be broken through with our current strength. But we need to hit the defense, otherwise the plot will not develop further. As soon as the blow is struck, an ogre with a club will land on the left side. We deal enough damage to stun, press the grab and saddle the monster. Under our control is a manual ogre, with which we destroy the protection of Helios. When there are no defenders left, we head to the wounded Helios. Buttons will pop up on the screen - press in the required order. A bloody cut-scene begins. But not everything is so simple. We will be blinded by a bright light that needs to be covered by the hand of Kratos. This is done with an analog stick. A little uncomfortable. Having closed the light source, click on "O" - Kratos will start beating Helios. The next small scene begins, in which the sun god loses his head. This big-eyed item is the most important item in the game; without it, many tasks are impossible to complete. By the way, many boxes, well hidden on the cards, are located with the help of the bright light of the head of Helios. It is only necessary to direct it to the supposed place of the “chron”. One defeated god on our account more.

There is no open door, even more - it does not exist at all. So, we take out a new toy and direct it to the wall in front of us. It is necessary to lead the light on all surfaces of the wall, controlling the analog stick. A passage will appear - move on.

Path of Eos

We have to go through the darkness, we take out the "bright" head, we light our way. It is also possible to blind enemies by holding the "L2 + triangle" buttons. At the same time, fragile objects located nearby will break from the force of light. On the way there will be another hidden door - we point our heads and go further.

We go along the corridor, grab the rope, climb over to the other side, jump. We look at the cliff in the darkness - it is from above. We calmly move to a large room and watch the cut-scene.

To bypass the gorge, we use the services of harpies, performing already familiar actions. There should not be any particular problems with promotion in this zone.

Look carefully, boxes with souls are scattered around the location. Their locations, as I wrote earlier, will not be described in this article. There will be a separate article dedicated to this topic. The only serious opponents will be a little further, having the ability to go underground and attack us from there. Attacks are extremely dangerous, but do not worry. Ghosts can be killed using the following combination: "L1 + O" - Kratos will tear them out of the ground, causing significant damage. We repeat such actions as often as possible, with a minimum time interval. Nothing complicated.

We will find a save point soon. After fixing our position in the storyline, we jump up to a huge chain and take off.

Chains of Balance

Our flight speed will be great. At this stage of the game, we are given the task of dodging falling stones and avoiding obstacles on the way. You need to control Kratos with an analog stick, as smoothly and measuredly as possible, without unnecessary movements. There is a risk of breaking soft-boiled, let's be careful. As soon as our hero approaches the final point of the flight, a hint will appear on the screen - perform all the required actions. Such flights pose a threat to your time only at an increased level of difficulty. Tens of minutes of your time are possible.

After watching the next video, we find ourselves in huge caves. As soon as we are on the box, we will be attacked by the enemy. The first wave consists of weak units, which will not be difficult to kill. The second opponents will be two minotaurs, trying to break the chains that keep us on weight. We need to kill them before the chain is completely broken. I advise you to use the following combination of buttons to stun: "L1 + triple pressing with a triangle + any additional attack." If you do not have time or you are not allowed to make a combination, then use magic. All means are good, the main thing is to use them quickly. Archers will also interfere - they are easiest to kill with charged arrows. With a successful scenario, we go further along the storyline, jumping to the next box. We are watching a short video screensaver with the participation of Hermes. At the end of the video, we go to save progress and use the hook.

The huge chain of balance is long, but you have to crawl up quite a bit. When we find ourselves at the other end, we open all kinds of chests, look for hidden rooms and boxes. On the right side of the hall, where the open gate overlooking the downpour, there is a noticeable save point - if anyone can't wait to "save" again.

The plot will not develop until you illuminate each of the paintings in the hall of Olympus with the head of Helios. On viewing the last of them, Hermes will appear in the hall - we run after the nimble villain.

Basically chasing him is quite simple and easy to run even for an inexperienced player. All the actions that the game requires of you, we have completed before. You don't need to reinvent the wheel twice. We still run at speed after the target, periodically climbing along a vertical surface, sometimes we enter into small showdowns with the “local population”. The game does not require anything supernatural from you - run yourself and run.

Upon landing Kratos, our goal is to find the wounded Hermes, lying on the floor below. We run under the arched vault, turn right, stumble upon a cliff - plan to the opposite side. Hermes is not difficult to see, he groans and lights up. We start to beat him up until a small cut-scene starts. We will be met with resistance, which must be crushed by beating Hermes in any way we know how. An image of the necessary buttons will pop up on the screen - click and cut off the legs of the character. With his murder, the “Boots of Hermes” will fall into our inventory, giving the owner lightning speed. To get the "treasure", we pay attention to the head of the statue, behind which it is located. A wooden structure was installed next to us, to overcome which we will use a new thing for the first time. Press "L1 + X" and run on a vertical plane. We perform the same action with horizontal surfaces. Places for such runs are marked with golden footprints from boots. Don't skip this tip.

What follows is a logical movement pattern. The camera will prompt which direction we need to follow. You need to get to a small arena with three ogres and a few weak units. Having dealt with all the enemies, we open the nearest visible boxes, return to the central gate, and go inside. We go into the conservation area, if desired, open the boxes that lie nearby. We move by the corridor method, occasionally meeting opponents. We go up the stairs, open the doors. We find ourselves in a huge hall with statues of two nymphs holding on to the levers of the mechanism. There are air cushions on both sides of the hall, we use them to reach the top panel. As soon as we are behind the lever, the camera will show what is happening below. You need to make the correct picture of the blade. We quickly cope with this, a task for children. Upon completion of the execution, another mechanism will appear from the ground, made in the style of the original PS3 controller. Here we need to get into the rhythm of the melody, like playing musical instruments in guitar hero. It all depends on our reaction, and what is very important - the sense of rhythm. Having successfully fulfilled all the requirements of the game, a lever will appear - we pull and save for reliability. And as you probably already guessed, according to the established tradition, we run through the end of the chapter ourselves, without prompting. Those are not required, the endings are always easy.

After watching the cut-scene with the participation of Hercules and the wife of Zeus-Hera, we get control over the character and start fighting. The first thing to do is to destroy weak enemies for dispersal and only then, periodically shred the healthy Hercules. To dodge frontal attacks, use the stick or wings to fly over him. If we do not have time to get away from a direct meeting with him, “O” is displayed on the screen, we press him and get rid of the capture. As soon as Hercules is dealt significant damage, it will be possible to lead him to the thorny pillars that are located throughout the arena. Having planted it twice on the thorns, we fight with a proven method - we attack and leave to a safe distance. At some point in the battle, Hercules will blind us, and we must perform simple combinations of attacks by pressing the pop-up buttons. So, on our account there was one more corpse. We will get new weapons.

When we find ourselves in the water, we dive and find the “Shoulder of Hercules”. We go out to land, move according to the prompts of the game. As soon as we get to a small room, we begin to fight, trying out new weapons. Having dealt with everyone, we head to the blue mineral, break it, pull the lever. We remember that it is possible to destroy such barriers. Warriors with mineral shields will block the exit from the room. I think the way to break through such protection is beyond explanation. We get to the water, dive into the opened passage and swim to the end.

Hall of Poseidon

We kill all the enemies that got in the way, we reach the save point. We twist the wheel-shaped mechanism, we go into the open gate. There will be a very small cut-scene with the participation of the "girl" of Poseidon, who does not favor our person. We need to get into the room with four portals. On the left side, perhaps open a couple of chests, jump into the right portal. Once on the platform, jump to the side ledge, pull the lever. Dogs will appear, which need to be kicked into the portal through which we jumped for the first time - into the right one, if no one remembered. You need to kick them with the capture button. The dogs will accumulate on the moving platform, gradually lowering it. As soon as the level reaches the lower portal, jump through the first one onto the platform. We go into the next, of course, after the massacre of all the dogs.

We watch the video, read the letter that lies on the floor. At will, we open the chest and select the “treasure of the gods” on the pillow. We return to the same portal, deal with the dogs on the other side, protecting the girl. As soon as the dogs are killed, the level of the platform will begin to rise, and we will fall into the upper portal.

We return along the path we have traveled back to the wheel-shaped mechanism. Near the large gate, two guards with maces will block our way. We deal with them, catch up with the girl. There are no more riddles or puzzles. We need to kill everyone on the way, even the girl, fixing her on that round mechanism so that the doors do not slam shut ahead of time. So we will get a new achievement "I didn't kill it, but it's a pity!"

We get outside, where the rain is pouring. You can study the bodies on the ground, but not necessarily. We use the lever on the mobile platform, fly to the next one and so on until we get to the broken mechanism. We return to the penultimate one and fix the platform in such a way that we can glide to the nearest one from the new hall. To do this, turn the mechanism twice. We will return this way much later. We go in the door, save.

Hall of Aphrodite

We go up the stairs to the purple-violet hall. This is the bedchamber of Aphrodite, where boxes with souls and some items are scattered. We approach the bed, watch the cut-scene, at the end of which there will be two possible answers: "Yes" or "No". We choose the first to get souls. An erotic game will start with pressing certain buttons at the right time. As soon as Aphrodite is satisfied, a new passage will appear - jump there. A video will be shown with a jealous blacksmith of Olympus - Hephaestus. Jump down and save.

Abyss of Tartarus

We deal with the oncoming rabble, go up the stairs. We pull the chain to the stop, we push the nearest box. Jump to the second cliff and hover to the left to find a red chest. We jump down and head to the right chain. We pull it down and push the nearest box to the wall. We return to the left and jump to the second ledge to hook the harpy. We climb a couple of blocks, then to a bright point. We push the block. We use the harpy to get over to the opposite side. We are on the platform to the right. We use an object. The task is easy, we save and make our way along the storyline further.

Along the way, you will meet a couple of weak opponents. To overcome the cliffs and gorges, we use the wings of Icarus. We reach a bright flickering point and watch another cut-scene.

At this stage of the game, we have to fight with the titan. After watching the video, we use "O" to escape from the capture of Kronos. Immediately after the release, we charge the head of Helios and at the moment when the titan brings the head closer to us, we blind him with a flash of light. He will lose his orientation in space for a while, and we will have the opportunity to escape. We use the prompts on the screen, so you will climb onto his hand. After the coup location climb up. Mode and shred the skin abscess above us. As soon as we get on our feet, we chop another dozen units. The boss will strike with his hand in relative proximity to us. We need to hit on the fingers, and then tear off the nail on one of them. The buttons will reappear on the screen. We press and watch.

When the giant raises his hand on the ground, you can see a shadow - leave this zone so as not to fall under the distribution. When the blow is struck, we grab our fingers. Kronos will raise his hand, and we must blind him again. Again, click on the pop-up buttons.

We get to a small arena on the body of a titan, kill the enemies and break the mineral castle on chains. To do this, we change weapons to lion gloves. Then nothing complicated, there will be a lot of hints - follow all the instructions of the game.

Having reached the moment when Kronos starts to drop everything from his hand, you need to run as fast as possible, without being particularly distracted by oncoming enemies. A little later there will be another skirmish, but more serious. A disfigured ogre without skin will appear - something else to see. He must be crippled first so that Kratos can take control of him. With it, you can destroy not only small units, but also a special object at the location from which the ogre himself got out.

Further more. Kratos will be swallowed by a titan. We must quickly descend the wall of the alimentary tract, so as not to fall under the nasty lumps of incomprehensible content and composition. At some point, it will be possible to use the "sword of Zeus" to cut the titan from the inside. We follow the prompts on the screen. We destroy the unfinished crystal, we pass along the forehead of Kronos. Then we look at the hints and, if the required actions are successfully completed, we observe an epic video.

We land on the ground, break the crystal, watch the scene. Nothing further complicated. We will pick up a new weapon, deal with a bunch of enemies and return, after saving progress, to Aphrodite. We get to its portal with the help of the winged boots of Hermes.

Gardens of Olympus

Perhaps this level of the game is the most difficult in terms of puzzles. There will be two of these in the chapter, be strong.

We fly over the abyss, we beat the mechanism with a new weapon until it turns. We pass the abyss and go further in the story. We watch a short video, after which you need to study the table in front of you.

Books are scattered around the hall - you can read it if you wish. Use the lever on the right to set the platform in motion. We charge the ballista, break through the gate. We go to the opened gate, go down the rope.

We move according to the prompts on the screen. We watch a sad cut-scene with the participation of a drunk Hera. A real mockery of mythology. As soon as it becomes possible to control the actions of Kratos, we select the Cup of Hera. We find a save point and a couple of chests. Use "R1" to lower the gate. We stand on the stone button. We will be shown a statue with an emerald eye. The button activated the gate - we jump through it. We go to the left on the stairs. We jump to the cliff, grab the stone pillar, turning it to the left. The steps must be under the water stream. We go through the open gate and watch the cut-scene.

We return to the stone bowl with water, we shoot with a charged arrow at the roots on the left side. We move the column to the burnt roots. We stand on the button again - the camera will turn green. A stream of water will flow, filling the bowl. A new path will open.

Pull the column down. We turn it so that the steps converge with other adjacent ones, which are located at the end of the zone. The screen will turn green again. We take Hera and drag her to the bowl - we put the body there. Now move the column to the stone button. A complete road will appear, along which you need to quickly go to the opposite end of the gardens. Let's go watch the video.

We use flying harpies to cross to another location. We save the game position in the plot, move on.

There will be no more puzzles. We go quietly by the corridor method, we stumble upon a flock of scorpions.

We fight with a whole pack of ogres, one of them without armor. For a faster passage of this moment, we beat him - it is possible to take control of the ogre and break the rest with a club. We deal with them, run to the save point, optionally open boxes with souls. There will be no passage, we need to illuminate the wall with the head of Helios.

We go along the corridor, crush the scorpions. We get to the room with water, jump down, pull the lever. The water level will rise, and we swim to the right side of the room, climb the wall and follow into the passage.

At the end of the corridor there will be an elevator - pull the lever to lift it. Here you need to use the light often, so we keep the “stump” of Helios at the ready. Along the way, we destroy everyone in our path, jump to the grid located at the end. We climb up, beat the enemies, jump over the abyss. We are looking for a wall with golden footprints - we run up.

We reach a huge cube and watch a small cut-scene. We are attacked by already familiar small scorpions, after the massacre of which, a larger specimen will appear. To release from the claws, alternately press "R1 + L1".

Be careful here, especially if you are playing on the Titan level. Literally three boss hits are enough for the sad end of the level.

The main task of the battle is to crush the crystalline protection of the limbs. We will smash with lion gloves, and when the scorpion raises its sting over us, we quickly fly away, roll back, use the boots of Hermes. Anything to get away as quickly as possible. After the destruction of three crystals - the boss will fall. We run up and hit the “shchi” with any weapon. The "O" button will pop up on the screen. We follow the prompts.

When all limbs are destroyed, the boss will fall again. We hit with any kind of weapon on the same "shchi". Again, follow the pop-up prompts on the screen. When the boss is defeated, we break the frozen corpse to get souls, and to get a special item, we need to break the remaining stingers on the edge of the cube.

We head to the red panel on the floor and press "R1". We fly in the air.

Further, everything is ugly simple. We have to toggle similar panels to shift the position of the cubes in the cave. We follow the prompts of the camera, look for hook points and periodically fight with enemies. Nothing complicated, just a reaction.

We reach the video with the participation of Daedalus - the father of Icarus. We open the nearest chests with souls, jump onto the chain and move towards the hanging platform. From there we carry out a combination with hooks. Nothing complicated, just timely press for the hook "R1" and for the break "X".

labyrinth

We reach the save point, activate the red panel on the floor. Enemies will immediately climb out of all the cracks. After defeating everyone, the gates will open. We go into the next room, using the head of Helios we are looking for chests. On the right side there is another red panel - click.

We are waiting for the moment when the fire on the left side goes out. We cling to the wall and move up through the ceiling. In general - we must be on top of this mobile colossus. We pull the lever - the doors below will open for us. We go in and optionally open the chest with souls.

We jump down, pull the stone block to the red panel, and then activate it. We roll over, dragging this block onto the round button in the wooden floor. Having installed it in place, we use the boots of Hermes and climb the golden tracks. We go in the opened door and find ourselves in the arena.

Here begins a kind of test of dexterity. Spikes will periodically burst out from under the ground, capable of killing the first time - this also applies to your enemies.

Tip: if you want to go through this game moment quickly, then drive the entire crowd of enemies onto spikes peeking out of the ground and take off or roll as quickly as possible a moment before they appear, so as not to fall under the distribution yourself.

At some point, a single harpy will appear in the middle of the arena, destined for our salvation. The whole arena will be covered with spikes, so we need to be in the air for a long time until the test chamber turns over. Hanging on a harpy - do not move and do not try to control it. This way you can stay in the air longer and have time to jump to a safer surface. This test will be repeated once more, but our actions will not change.

After completing the tests, we go to the save point and "save".

We pass the abyss and take out the lion gloves to destroy the crystals. Let's watch the video.

For the whole game, our task changes dramatically - we need to protect someone. We accompany, protect Pandora, driving away units from her. After the destruction of all enemies, pull the lever on the wall. Move on. Activate the red panel on the floor. We are in a hurry to save the girl before she is shredded.

We interact with Pandora, raising her to the gate mechanism. Climb up the stairs and enter another room. We find a movable wall - we pull, we activate the red panel. So that Pandora does not choke, we hurry to pull the lever. Activate the panel on the floor again. We jump down and break the glass. We move further along the plot, save. We watch the cut-scene.

We explore the expanses of the location, open visible and invisible chests. We use the lever to skip Pandora further. We ourselves get to the sparkling point that is on top. The platform will start to rise. We run after the girl, save, watch the video. We deal with all the evil spirits, activate the button on the ground - chains will appear. We open various boxes, we go into the portal.

We are back to the judges. We go to the back of the head of the statue and break the crystalline growth. We reach two more judges, we break onyxes - crystals. After breaking all three crystals, we go down. We need to return to the place where we passed three tests near the chains. We stand on the stone button, the chains will rise, and we will see the minerals - we break them. Let's watch the video.

In the fight with Zeus, only two types of weapons are good: the classic fire swords and a completely new weapon - the Nemesis Scourge. It is best to alternate them for more damage. As soon as "O" lights up above Zeus's head, press and attack again. Do not forget to put blocks, otherwise we risk losing quickly. At a certain point in the battle, a hint will pop up again - listen, watch the cut-scene.

We find a save point, “save”, continue on our way. We fly to Zeus, again we observe the video. This time use the strike-retreat technique. You can parry his bolts of lightning. In principle, the combat technique has not changed much. Just beat, retreat, beat again. The main thing is to do it quickly, without delay.

We again fall into the body of Gaia. We take out the lion gloves and break the crystal protection of the heart. We burn the roots, we cut the heart. When Zeus appears for the second time, our actions will change. He will occasionally regenerate health and strength, fueled by Gaia's heart. We must prevent this and feed ourselves. Don't forget to deal constant damage to the boss. When Zeus finally weakens, prompts will appear on the screen to follow. Let's watch the video.

When we again have the opportunity to control Kratos, we go to the sword. We watch the cut-scene. We make our way through the dark mini-level "The Horror of Kratos", following the bloody path. After a while, the game will start in first person. We kill Zeus by pressing the required set of buttons. Watch the final game video. This completes the walkthrough.

Dear visitors, if you have any questions about the passage, if you still have not figured out the control points or have not understood this or that moment on the level - leave comments, I will be happy to help. See you soon on the portal

After completing the scene, kill all the enemies and move forward. As soon as you are allowed to control the hero again, finish off all the enemies and go to the fallen tree. Pick it up using the buttons shown on the screen and keep going forward until you come across a surprise.

Water Steed (Water Stallion)

During this fight, the horse will sometimes spit water into one of three zones: left, middle, or right. You will be able to easily see how the enemy changes direction and determine the area he is targeting. As soon as he leans back, quickly move out of the line of fire. Sometimes he will do a claw strike. Before that, he will lean back and raise his paw. If you see this, quickly leave the affected area.

Once you have dealt enough damage, the battle zone will change. Climb up to the enemy and start attacking him with your swords. Use "X" to evade his attacks (you will see how he raises his paw, which he intends to strike). After a few successful attacks, the battlefield will change again. Climb to the very top and pounce on it with your deadly swords. As he prepares to strike with his claws, use "X" to sidestep. This time, he will continue to do water breathing attacks. Watch the direction of his head as he leans back and move quickly to a safe area.

After dealing enough damage to it, you will be back on solid ground. Keep watching for his water attacks as you keep hitting him. He will also use his claws a lot, so be careful. Keep an eye on his attacks and when he starts to swing, press "R2" to use magic. This will not only make you invulnerable for a while, but also cause serious damage to the enemy. Once you have dealt enough damage, press the buttons that appear on the screen to finish off the boss.

Mount Olympus

Cross to the other side of the wall and climb up to the ledge. Before continuing the path, take the red chest. Go along the wall to the other side of the ledge and kill the enemies there. Jump to the ledge above and climb the ladder to the wall.

Kill the enemies from above and use the double jump to get to the ledge in the distance. Before using the hook on the left, examine the pedestal for information. After you get to the other side, kill all the enemies and use the double jump to jump onto the wall on the left. Jump to the ledge on the left and move along it. At the very end, press "X" to pull up. Then jump and grab the vine from above.

As soon as you climb up, go forward until the bridge collapses. Drop down to find a red chest, then climb back up using the platform in the lower left corner of the screen. Use Icarus Wings to cross the chasm, then go under the archway and open the door.

The centaur will follow right behind you. Get rid of him quickly using a combo (square, square, triangle) to immobilize, which works on almost all enemies. Once all the enemies have been killed, find and examine the pedestal in the center of the room. After that, use the lever on the left side of the room. Quickly run to the right side and climb up the ladder to reach the recently moved platform. Get on top of it before it returns to its original position. Jump over the abyss and find the red chest. The first save point is also located there. Go left and open the gate.

Water Steed (Water Stallion)

Press the buttons that appear to get to the Gaia field. Move closer to the stallion to start the attack. This time he will use two types of claw strikes. If you get close enough, he will land three hits on both sides - just roll back to avoid them. He will also do a triple combo of blows that cover almost the entire battlefield. The first two hits in his combo are pretty easy to dodge, while the third one is a bit harder. You can go to the right and hope that he just won't hit you, or you can use a magic attack and become invulnerable for a while. Sometimes it will move back a little and make long strikes with all its claws. As soon as you see that he is preparing to perform this attack, run to the very bottom of the screen and wait until he finishes raging.

After dealing enough damage to him, press the buttons that appear on the screen, and our hero will tear off the tip of one of his claws. After that, the fight will continue and water breathing will be added to the blows of the enemy. Continue the battle and, as soon as you deal enough damage, press the buttons that appear on the screen. After that, he will open the torso. Run back and to the left to pick up the previously torn off piece of claw. Throw it at the boss.

Climb up the wall and jump into Gaia. Walk forward and make your way through the tight passage. Go to the far zone and climb up the vine. Follow the path and jump over the gap at the other end.

Heart of Gaia

Climb up the wall on the right to find a Zeus" Eagle. Jump down and grab the wall on the right using "R1" (find the glowing dot). Move the block to the left and rotate it 180 degrees using the right stick. Then move it into the hole on the left part of the room Now climb up the vine on the left and keep moving up.

Kill all the enemies from above and continue to follow the path. At the end of the road, grab the vine and jump over the gorge to the other side. Use the "R1" button to jump up to the next vine path and kill all the enemies before continuing to crawl up. When you can't keep moving up, jump up and use "R1" again. Get to the very top to start the duel.

Poseidon (Poseidon)

Your goal is to attack the claws holding Gaia on the left and right sides. When Poseidon moves to the left or right side of the screen, he prepares to strike with a claw on the opposite side of the zone. You will also see small blue flashes on the ground. They inform you of an impending electrical attack. Move away from flashes on the ground to avoid taking damage. Once both claws are gone, Gaia will grab Poseidon and tell you to take her hand. Use "R1" to fulfill her request and get a little closer to God.

Once you gain control of the hero again, ignore the vine on the right and run to attack Poseidon. Sometimes he will punch, block him. When he swings his trident, move back, away from Poseidon, to avoid being hit. Stay away from the trident while it is in Gaia, as it emits electrical impulses.

As soon as Poseidon catches his breath and the corresponding prompt appears on the screen, run to the right and climb up the vine. Press the buttons that appear and you will open his weak point.

This stage of the fight will be similar to the very first one, except that the electricity attacks will come in three waves, and not in one, as it was before. Press the buttons that appear and watch the scene. After that, press the buttons that appear on the screen again and watch another scene.

When you gain control of the hero, go left to the save point. Then follow the hand of Gaia.

River Styx

Move down the river, slowly losing your Divine powers.

Realm of Hades

Follow the path until a cutscene starts. Once you get control, turn left and examine the pedestal. Go forward and use "R1" to overcome the gorge. Make a small jump and drop down to the ledge below to find two red chests. Follow the ledge to the right and find the first Gorgon's Eye. Go to the middle and climb the vine.

Cross the bridge on the right to find the Hyperion Gate. Go back and cross another bridge to reach the save point. Find a point to the left of it that you can hook on and use it to get to the other side. Kill the enemies and open four red chests. Go back and follow the path to the right.

When you get to the fight, you can use your new ability as much as you want (temporarily you will have an unlimited supply of magic). If you like, you can study the blackberries on the doors. After that, jump and grab the rope at the top right of the screen. Three heavy blows will be enough to kill the enemies you meet. Once you're on the other side, jump down and examine the shiny dot near the end of the rope. Walk forward and jump down.

Find two red chests in the distance and go back to examine the glowing dot. Once inside, follow the prompts to get out. Then quickly run to the center and use Phalanx to get rid of the smaller enemies. If you follow the clues to kill the gorgon, get her head and some new information.

Once you've taken care of all the enemies, open the door on the left and follow the path. When you get to a small gorge, jump down and go back. There you will find two red chests. Continue on your way. After you jump over the river, there will be a small scene.

Use the broken pillar nearby to get to a higher location. Jump onto the platform and see what happens. Go back and wait for the platform to rise again. Now jump on it, quickly run to the right and jump to the ledge on the right. Go into a small room and grab a blackberry in the corner. Move it to a small open area and push it down.

Jump after her and move to the other side of the area. Place it near the Cerberus cage to set it on fire. Return to the descending platform and stand on it until it drops to the very bottom. Quickly run towards the burning brambles and use the Icarus Wings above the smoke to fly up to the small area that opened up after the platform lowered. Pull the lever to release Cerberus.

Attack the monster until prompts appear on the screen. Follow the prompts and ride the monster. Ride it towards the man's body. Use the fire to set the blackberries on fire. Examine the body and find the Bow of Apollo. You can use his charged attacks to set the brambles on fire. Go to the right side of the area and aim for the brambles from above. Shoot it with a charged charge and a new path will open. Move the smoking brambles you used earlier to the left and use the Icarus Wings to get to the new passage. There you will find a red chest and a Phoenix Feather.

Head back across the river and destroy the brambles to find a save point. Follow the path and keep an eye on the right side. Destroy the brambles between the chests to find the Minotaur Horn. Jump to the ledge on the left and follow the path. Attack "L1+circle" is very good for destroying Harpies. Once they are all killed, go right.

Use Icarus Wings to glide to the next platform, grab the wall and make your way to the right. At the end, climb up the wall, then jump to the ledge on the left. Then move up and to the left. Jump over the waterfall and pick up Gorgon's Eye at the end of the path. Go back to the right and follow the ledge to the very end.

Perform a double jump to reach the vine and get to the other side. Jump down, use the double jump to reach the vine on the pillar and climb up.

Judges of the Underworld

Use the hook points to get to the main platform. Find a save point near the pool of water. Go to the lower left side of the screen to find a blinking dot. Check it out for more information. Go to the shown pedestal and examine it. Study the book after each challenge to start the next one.

Test 1 - Kill all enemies, it will take a little time.

Trial 2 - Kill the souls before they reach the glittering gate.

Test 3 - Destroy everything.

After that, the gate will open. Before moving on, examine the area on the left and jump over the crevice to a ledge. Walk left to get two red chests and a Gorgon Eye. Go back and examine the sparkling dot (the one you studied earlier) for a cut-scene. Save if you want and go through the gate to the portal.

Examine the pedestal to the right of the portal. Walk a little more to the right and glide across the gorge. Keep going and use charged shots to blow up the barrels as the minotaur walks towards you. As soon as you exit the tunnel, turn right and enter the portal. Check the piece of paper on the ground, open the chest with the Minotaur Horn and pull the lever. Return through the portal. Walk forward and glide across the gorge to a red chest. Jump to the left across the gap and follow the path until a cutscene starts.

Grab the rope and get to the other side. Slide down the vine on the right and continue following the path. Examine the leaf near the water and continue on your way. Squeeze into the exit to the right and follow the path on the other side. Enemies glowing blue will explode after you kill them, so be careful. Before crossing the narrow bridge, take the red chest on the left.

Follow the path and kill the enemies on the next bridge. When the path is open, look a little to the right at the ground. There you will see a note. Shoot the blackberry to set it on fire. Use your wings above her to fly higher. On the next platform, kill two enemies. Pull the lever and run very quickly to the left and jump onto the wooden platform using the double jump.

Grab the blackberry and drag it to the wooden platform you arrived on (more precisely, to the place where it was). Drop down to the right and ride up again on the platform. When you are at the top, drag the blackberry to the platform and ride it down. Kill the enemies and drag the brambles to where you took off on the updraft. Push the blackberry down to increase the power of the updraft.

Jump down and ride the stream up until you grab onto the platform. Stay on it until it slides down. When the platform stops, climb onto it and open the door on the wall. You will find a red chest, Phoenix Feather and get an achievement. Come out and use the wings to climb all the way to the top. There you go in the door.

Follow the path and turn right at the fork to find a red chest. Return to the fork and go left, there you will find a pedestal. Follow the path and kill all the enemies. Jump and glide to the ledge below. Jump down the ledge.

The Forge

Go up the stairs and watch the scene. As soon as you get control, go right to the save point. Pull the switch nearby to open the gate. Go back and go through the newly opened gate. Follow the path and use the lever to move the doorway. When the path to the right opens, stop the rotation and go there. Kill the hellhounds and take the two red chests - the left one can be easily missed. Go back and rotate the doorway so that it is in front and you can see the brambles in the distance. Destroy the blackberry and follow the path.

After the scene, kill all the enemies. Jump down and cross to the other side. Follow the path to the right and destroy the brambles on the door. Open the door after you deal with Cerberus. Kill all enemies. After the fight, find the note on the left and go through the door.

Palace of Hades

On the left is the save point. A little further to the left, right behind it, you will find a red chest and a shimmering dot. Head to the right side of the room to find a small passage at the end of which is a movable object. Grab it and drag it back all the way to the wheel on the left side of the central room. Use the wheel and substitute an object so that the gate cannot close. Climb up to the second level and grab the two white chests before continuing through the newly opened gate.

Kill all the enemies in this area, then go up the platform to the right. Follow the path to the next room. Walk right and back to find the white and red chests. Go back and take the left path. At the end of the room you will find a ladder. Climb up it and look to the right. There you will find the Phoenix Feather. Head back and grab the two red chests before jumping down. Return to the fork and turn the lever.

Press "R1" after reading the information on the pedestal to bring down two ladders. Deal with the enemies that appear. Climb up the ladder that appears on the left side of the area and once you're at the top, head right to find a lever. Pull it. Go right and open the gate there.

Get out and grab the rocks you used earlier to stop the wheel. Move them to the lift on which you just went down. Use the lever to climb back. Slip the stones to the wheel, then jump into the hole with the stairs. Return to the lever and turn it to open the statue's arms. Quickly head back up the left stairs and use the wheel. Slide rocks under the wheel to secure it. Go back down and turn the lever again to open your hands. This time run to the right stairs and use the wheel to fix the statue's arms. Return to the pedestal and press "R1".

After the conversation, be ready to press the right buttons. For this boss, hit-and-run tactics are most suitable. After he climbs up, Hades will jump down and create a shockwave. Just jump over it. He will also make wide blows with swords in a horizontal plane. They also just need to be jumped over. When prompts appear on the screen, press the appropriate buttons.

When the flesh is torn from Hades, quickly attack it to prevent it from returning back to the boss. After his flesh is killed, Hades uses a special attack. Damage will only be dealt in dark areas, however there will always be a small dot of light. Stay on it and the enemy's attack won't hit you. Keep attacking him and, after more requests to press certain buttons, kill his moving flesh. This time he will have another attack. He will fold his swords and start shooting them from the ground. Just run around the arena and the attack won't hit you. He will also summon ghostly Cerberus, which disappear after one attack on you. After the next pressing of the buttons that appear on the screen, you will receive Claws of Hades.

Kill the enemies that appear. When a big enemy appears, defeat him too. After that, a save point will appear across the river. Jump into the river and use the "square" to dive. Below you will find Hade's Helm. Go with the flow. Swim to the surface and fight the enemies. Then jump into the water on the other side of the platform. Head through the tunnel to the other side and float to the surface. Pull the lever and return to the water again. Swim through gate, at the end of the tunnel a scene awaits you.

The Forge

Follow the path to the right and kill the enemies when you reach the round room. Turn the door so that it opens into the distance, and go through it. As you follow the path, you will notice an active Hyperion Gate. Pass through these gates.

The City of Olimpia

Note: When you fight at the big golden gate, you can use Claws of Hades and hit "L1+circle". This way you will get a lot of souls and raise the combo level. If you can do this long enough without killing the enemy that summons the dogs, you can get the "Hit Man" trophy. This may require a bit of practice and a fairly high difficulty level so that the enemies don't die as fast (Titan or higher is fine).

Follow the path and watch the scene. Head to the right and make your way through the vine that binds her forearm and arm. Go ahead and examine your thumb to get your hand off the edge. Examine the door and kill all the enemies that appear. After that, go through the door.

Do as the game asks and use the harpy to travel to the next area. After the turn, when you see more harpies, jump down and take the red chest on the left. Climb up again and use the harpies to get to the other side. Once you're there, wait for the harpies to reappear. With the help of the harpies, reach the ledge on the right and take the red chest, Gorgon Eye and Minotaur Horn. Jump back and follow the path to the save point.

Keep walking until a cutscene occurs. Jump over the crevice and take out all the enemies. Head left and a centaur will appear. Go left on the platform and use the ballista. After you deal with the Chimera, use the ballista and time it so that the projectile hits Helios flying in his chariot.

Head back down the platform and cross the big gorge using the harpies. After killing all the enemies, open the gate on the right and look to the left to find a red chest. Kill the enemies as you go, and at the fork turn left to pick up another red chest. Cross the bridge ahead and climb up the stairs. Follow the wall until you reach Helios.

Once the phalanx is formed, wait for the ogre to spawn. Attack him and use the suggested button to mount him. Use his powerful blows to break the phalanx. Once all enemies are defeated, head towards Helios. Buttons to be pressed will appear and a cut-scene will begin. Using the right joystick, you can control the right hand of Kratos. Your task is to cover the light source in order to move forward. Hit him on the head a couple of times and the next scene will begin. Follow the commands on the screen to get the Head of Helios. Use your new buddy to scan the area to the right for a Helios Shield, then turn around and look around the corner for a Minotaur Horn chest. Walk back and use your head on the wall in the distance. Once enough of the wall is open, it will turn into a door and you can walk through. Head down the dark path.

The Path of Eos

Follow the wall on the left and find Gorgon Eye. Follow the path to the save point and the pedestal, then continue on your way. Walk through the darkness until a blue field appears. Kill all the harpies, then go to the left and use the head of Helios to find another way. Keep going forward.

At the end of the corridor, do not climb onto the rope. Jump off the cliff to find a red chest and a Phoenix Feather. Go back upstairs and grab the rope. Head to the other side and jump off the rope. Then climb up the cliff from above. Follow the path. When you reach the spacious area, a scene will begin.

Use the harpy to fly over the gorge. Cross the bridge and double jump across the gap on the right to find two red chests. Go back and keep going to the gorge ahead, but don't jump over it. Jump down to find a red chest. Climb up the vine nearby and fight a couple of Ghosts. If you have problems with them, you can jump to the previous platform and kill them with charged shots from the Bow of Apollo. Continue on your way. When you reach two chests, use the head of Helios to remove the wall on the right and find the Gorgon Eye.

Go left and kill the enemies on the bridge. At the end of the bridge, turn left and grab the Phoenix Feather (you won't see a chest, but the screen will ask you to press the "R1" button). Walk up the platform and go back and to the left of the chain. Use the head of Helios to find the red chest. Go all the way to the right and find another red chest. Use the save point then jump up and use the wings while above the updraft.

The Chain of Balance

Dodge flying objects during your flight. Just move up the platforms. When you reach the platform just past the falling rock wall, use the head of Helios to find a chest containing the Phoenix Feather. Continue on and follow the commands on the screen to get out of this location.

The Caverns

Head to the lower right corner and use the head of Helios to find a chest with a Minotaur Horn. Destroy the brambles with a bow shot. After the scene, use the new hook to get to the raised platform. Once you're on top of the new box, you can destroy the blackberries again. Kill the enemies while the box is moving. When the Minotaur appears, we must prevent them from breaking the chain.

Jump to the next box to meet Hermes. Use the hook point nearby to get to the chain. Climb up to the very end.

The Flame of Olympus

Find the save point on the right. Examine the flames in the center of the zone. Use the head of Helios on each of the pedestals to reveal some drawing and information. Head to the chain opposite the one you came from and explore the wall with the head of Helios. This will lead you to a secret room with three red chests and a Gorgon Eye. Head to the save point and follow Hermes.

Go up the stairs after Hermes jumps. There you will find two red chests and a pedestal. After studying it, go back and soar on the wings to Hermes. Cling to the wall and go down.

The Olympian Citadel

There are many places in this zone where you can instantly die. Just keep going. Once you land, exit through the doorway at the top left of the area and hover through the next gorge. Jump to the cliff above and find yourself in the place where you were before. Attack Hermes with light combo attacks until a cutscene starts. Follow the commands on the screen and get Boots of Hermes. Go to the far end of the room and examine the area behind the head of the statue. There you will find Hermes Coin.

Head up the wooden structure to a save point. Cross the walls to get to the red and white chests. When you're outside, look for a red chest at the bottom of the screen. Cross the bridge and take another chest. Run up the wooden structure, then through the wall. Use the head of Helios in the bottom corner to find the Phoenix Feather. Climb up the wall near the statue in the next room.

Go outside and climb the wall. Jump and hover towards the chest at the top right of the screen. Follow the path and kill all the enemies. Once everyone is dead head to the left to find a red chest and a Minotaur Horn. Walk back and go through the door that the game will show you.

The Flames of Olympus

Find a save point on the left. Head right and find two red chests. Continue to the right and enter the corridor. Kill everyone and keep going. Take the red chest before going up the stairs. Open the gate ahead.

Walk left to find a red chest. Use the airflow a little further to the left to find another red chest and a Phoenix Feather on either side of the airflow. After you take everything, head to the right side of the room. Use the updraft there as well to get to the red chest. Jump over to the other side of the stream, and then to the next platform. Use the levers to rotate the blocks from below. It is necessary to ensure that the sword is folded correctly, its handle is directed to the left, and the tip of the blade is to the right. Once you're done with this little puzzle, jump down.

Examine the pedestal for information, then get ready to press the buttons that appear on the screen. If you do everything right, a scene will begin. Pull the lever. Save if you want and go up the new stairs.

Grab the lever and pull it all the way. Go through the open door and continue on your way, killing enemies along the way. Head down the stairs and use the head of Helios on the base to find a chest containing the Gorgon Eye. Save before continuing down the corridor.

The Forum

Kill the enemies that appear until Hercules appears.

Hercules (Hercules)

As soon as Hercules appears, keep killing weak enemies, however, beware of the place where he stands. When he attacks you, quickly press "circle" to return the ability to control Kratos. Then push him onto one of the thorny statues. Do it twice. Then just use hit-and-run tactics until he blinds you. Run up and follow the commands that appear on the screen.

Once you're in the water, dive in to find the Hercules Shoulder Guard. Get out of the water and follow the path. Kill all enemies, then use Cestus to break the onyx. Pull the lever. Use Cestus again, but this time to break the phalanx. After that, make your way back to the water and exit through the underwater tunnel. Once you're out of the water, head down the screen to find a red chest and a Minotaur Horn.

Poseidon's Chamber

Kill all the enemies and use the wheel on the top left side of the screen. Go through the gate on the right and find a save point. Turn right and talk to Poseidon's Lady. Follow the path to a room filled with portals. You can't jump into the water here. Fly into the portal on the right and as soon as you exit on the other side, head left and jump towards the cliff. Pull the lever.

Jump down and open two red chests. Don't kill dogs. Grab them using the "circle" and throw them into the portal on the right to lower the platform in front of you. As soon as four dogs are thrown onto the platform, go through it yourself and head to the portal in the distance.

When you regain control again, look into the distance and find a letter and a red chest there. Head to the right side of the portal to find Poseidon's Conch Shell and Gorgon Eye there. Head back through the portal. Now kill the dogs. When the lady falls, fish and pick her up. Kill the newly appeared dogs and press the button that appears on the screen.

Return through the portal and kill new enemies. On a more difficult level of difficulty, they can give you a lot of problems. The easiest way to take them out is to head back through the portal and jump onto the ledge on the left that has a lever on it. From there, they can be easily shot with a bow. In any case, once you deal with them, head through the door and take out the soldiers with shields. Use the button on the clue next to the lady three times, then open the gate on the left path. Kill all the enemies there and use the wheel. Go past the save point and into the newly opened door for a cut-scene.

Examine the place right in front of the statue and find a note. Look to the left side of the room, use the Helios head to find a chest with a Phoenix Feather. Follow the path to the left and go outside. Check for dead bodies and head to the lever at the back.

The Upper Gardens

Pull the lever while the platform is moving, then jump over to the next one. On it, do the same and jump to the next platform. Turn the lever twice and jump over to a new area. Open the door, there you will find a save point.

Aphrodite's Chamber

Walk up the steps and turn right to find a Minotaur Horn in a nook. Walk left to find two red chests. Climb up to the bed in the center of the room. Select "yes" and a mini-game will begin in which you have to press the buttons that appear on the screen. After that, Aphrodite will open back to Haphaestus. Head to either side of the bed and jump into a small ravine to find a secret cliff. There you will find Aphrodite's Garter. Go back upstairs and go through the portal.

Jump down and save your game before going through the newly opened passage to the left of Haphaestus. Move along the left wall to find Gorgon Eye, then continue up.

Tartarus

Examine the pedestal directly in front of you, then take the path to the right. Pick up the Phoenix Feater on the right side of the path before continuing on. Kill the enemies that appear and pick up the red chest on the left. Use the rocks to climb up the cliff from above - there you will find a white chest. Go up the stairs.

Gates of Tisiphone

Kill the chimera that will appear. Find a white chest on the right side of the room. Go to the left corner and pull the chain all the way. Walk a little and push the nearest box. Jump to the second cliff and hover to the left to find a red chest. Jump down and head towards the right chain. Pull it down and push the nearest crate against the wall. Now go back to the left and jump to the second ledge to see the harpy. Use it to get to the right blocks. Climb a couple of blocks, then to the shimmering dot on the left. Push the block.

Use the double jump to get to the cliff on the left. There you will find another red chest, then go back and use the harpy to cross over to the other side and get to the platform on the right. Push this block, then jump to the right to find a ledge with a crane chest and a Gorgon Eye. Jump back and head to the top of the wall of blocks. Use an object. To the left of the save point ahead, you'll find the Phoenix Feather.

The Pit of Tartarus

Go forward and deal with the enemies that appear. Before taking the path to the left, examine the pedestal. Follow the path and use the wings to cross the gorge. Once you land, turn right and find a Minotaur Horn. Walk along the path and use the "R1" button on the blinking dot, a scene will begin.

Cronos (Kronos)

Use the "circle" to break out of his grip and charge the Head of Helios. When Kronos tilts his head towards you, fire a flash and blind him. Follow the prompts on the screen to get on his arm. Enemies will appear - kill them. Then the camera goes away. Crawl up through the open space.

Attack and smash the giant "pimple" above you. You will be on the ground again and you will have to deal with another bunch of enemies. When Kronos grabs the edge, hit him on the fingers. When you destroy his nail, the game will ask you to press certain buttons.

When Kronos raises his hand, you will be able to see a shadow on the ground. Do not step on the shadow, or risk being smashed to the ground by a giant's blow. While his hand is still on the ground, jump onto his finger and grapple. Kill the enemies above and charge up the Head of Helios to blind him again. Follow the prompts on the screen.

Climb up the wall and use the hook point to get to the ledge. Kill all the enemies there, then open the door. Use Cestus to break the blue crystal. Before you can do anything else, Kronos will grab you. Kill all enemies and wait until he tries to crush you. Follow the clues to get free. Go forward and kill the enemies that appear. Follow the prompts that appear.

You will have to quickly run along the path, or you will die when Kronos grabs you. As soon as you get to the top, kill the enemies and a disgusting monster will appear in front of you. When possible, follow the prompts to mount the giant and use its attacks. So you can tear the flesh from which he crawled.

Follow the prompts again. As soon as you are eaten, you need to quickly go down the wall. Once again, follow the prompts to get outside and get the Omphalos Stone.

Go to the place where you tried to destroy the crystal. Finish the work you have started and follow the prompts on the screen. Beat off a piece of the crystal and go to the forehead of Kronos. After a little chat, press the buttons that appear on the screen.

When you land, break the crystal in front, a cut-scene will start. Go up and pick up a new weapon, then follow the prompts. Attack the sparkling object until the camera changes angle. Kill the spawned enemies, then head left towards Tartarus and find the Hephaestus Ring. Head right and save your game, then run up the wall and through the Hyperion Gate to return to Aphrodite.

When you're ready, go down the stairs and exit through the door. Kill enemies.

The Upper Gardens

Jump over the gorge and hit the pillar until it turns. Jump over and do the same to gain access further. Jump over the abyss and enter the door. Follow the passage. There will be a small scene. Once you get the controls, examine the flickering dot on the table for some information.

Go left and examine the open book on the wall. Head back into the room and find two more books. Check the back right corner and find another book. Pull the lever on the right side of the room to raise the platform that holds the ballista. Use it to break through the gate. From the raised platform, jump into the portal on the right wall, take the red chest in the place where you appear.

Go back and turn the ballista so that it shoots to the left. Shoot it and climb up the rope to find Gorgon Eye. Jump down and use the ballista to wind the rope. Rotate the ballista to its original position, then climb up the wall on the right to enter the orange portal. Pull the lever, quickly go back and fire the ballista. This will release two chests containing Daedalus Schematics and Phoenix Feather.

Fire the ballista again and go through the blue portal on the right wall. Jump off the edge and float towards the rope. Crawl down relative to the screen and find four red chests. Jump down and pull the lever at the bottom right of the area to lower the ballista. Turn it so that it shoots to the left and shoot. Jump into the blue portal on the right side of the room, then jump off the cliff and hover to grab onto the rope. Crawl to the other side to get a red chest and a Minotaur Horn. Jump down, go forward and go down the rope.

Jump down and look at the bottom of the screen for another chest and a Minotaur Horn. Walk up the platform and out. There will be a little scene. Follow the path and find Hera. After the scene, go left. There will be a save point. Keep going left and find Hera's Chalise. Go back to the bridge and enter the labyrinth. Look straight ahead and see a red chest. Take the left path and use Helios' head to find a Phoenix Feather chest. Follow the path to the right and find two more red chest.Go back to the save point and follow the path.Kill the spawned enemies and go around the corner.There will be a red chest directly in front of you, then go back a bit and take the path to the right.Follow the path to a small tunnel and take care of the two enemies before than get out of it.

Turn left as soon as you can make a U-turn to find a red chest. Now go back to the place where you were just now and go to the left of the green chest. There you will find two red chests. Use the head of Helios and you will find another chest with red orbs. Return to the green chest. Follow the path to the right of it.

Head straight for the gate on the other side of the area. Use "R1" to drop them. Go back and stand on the blinking button until a message appears. As soon as control returns to you, go and jump over the gate that just opened. Go left and up the stairs. Go right and open the gate. Go down the stairs and find the red chest at the bottom of the screen. Move on.

When you get to the gorge, jump and hover to the left - you will find a chest with a Minotaur Horn. Exit and jump to the cliff ahead. Grab the pillar and move it to the left. Rotate it so that the steps descend to the left and move under the waterfall on the right. Go through the newly opened gate, and there will be a scene.

Go back to the goblet you filled with water and shoot the brambles to the left of it. Move the column to where the blackberry was. Now stand on the button so that everything turns green. Water will flow and fill the goblet, a new path will open. Pull the column down the platform. Rotate it so that the steps descend to the right and move all the way to the bottom right of the area. Everything will turn green again. Take Hera and put her in the goblet nearby.

Drag the column again and put it on the button that makes everything green. Go ahead and see a scene. Go further and use the harpies in order to overcome the gorge. Turn the handle on the other side and find a red chest below the save point.

Kill the scorpions as you progress further. Turn left when the area is a little more spacious and you will find a chest with red orbs. Continue along the path and use the giant wheel. Continue down the path until you find a green chest on the right. Examine the ground on the left and find a note. Jump over the gorge.

The Caverns

After the fight, go down to the left to find two chests with a Minotaur Horn and red orbs. Go right and jump to the left cliff. Examine the left side of the area and find a note, then use the save point on the right. Use the head of Helios on the wall to open the passage.

Follow the path. Turn left right after the view changes to find a red chest. Find a note on the floor there. Go right and find another red chest. Jump to the right and hover to reach a chest with red orbs. Go all the way to the left and pull the lever to raise the water level. Once the water stops flowing, jump onto the platform and grab the red chest.

Walk back and to the right to find a wall you can climb on. Walk up and follow the path. Pull the lever at the end of the path to go upstairs. Follow the route to the end. There you will find a magic chest and a note on the ground. Go right and jump onto the net on the wall. Climb up and kill all the enemies. Head right and jump over the gorge. Continue to the right and you will find two red chests and a chest with red orbs. Go back and run to the wall with footprints. Open the door to enter the caves.

Keep going forward and kill the scorpions. Jump over the gorge and open the next door. Head in and keep to the right side to find a red chest. Go left and examine the pedestal. Walk further to the left and jump to the next platform. Float to the giant box nearby.

After getting rid of the babies, you will be attacked by a giant scorpion. Follow the prompts on the screen to free yourself and use Cestus to smash the onyx on his body. Use Hermes Boots to close the distance just enough for you to hit the onyx. Once you crush enough legs, the giant will fall and a bunch of little ones will appear. Take the opportunity to punch the giant in the face. After a while, a prompt will appear - follow the instructions. The giant will run away and call for a bunch more babies. Then he will return, and will attack from the ledge, then he will go up. Use this time to smash his legs. Do this before he leaves the screen.

As soon as you finish with all his legs, the giant will fall again. Beat him until a hint appears. After following the commands that appear and watching the cutscene, use Cestus to smash the crystallized body. Go to the top right side of the screen and break the tail to find Boreas Icestorm. Go to the red thing in the center and press "R1" to use Boreas Icestorm. Use the updraft to get to the top.

Go ahead and use "R1" on the red thing. After the scene, jump across the gorge below and use the head of Helios to find a chest with red orbs. Go back and follow to the end of the path. Use the hook points to get to the other side. Press "R1" while on the red thing in the upper left of the area to raise the box.

After defeating all the enemies, use the hook points to get to the next platform. Jump to the left ledge and use the save point before going inside. Go to the back left side of the room and press "R1" on the red thing to lower the gate. Use Hermes Boots to climb the wall.

Follow the path and take the note on the right side. Go all the way to the end and there will be a cutscene. Go right once you have control over Kratos. There you will find two red chests and a chest with red orbs. Go back and jump onto the rope. Get over to the platform. Use the hook points to cross the next crevice and use the red thing on top. After the scene, go through the open door.

The Labyrinth

Immediately turn left and use the head of Helios to find the red chest. On the right you will find a save point. Next, go to the left back of the room and use the red thing on the ground. Once you are down, defeat all the enemies. The gate will open. Go to the next room. Use the head of Helios on the left wall to find a chest with red orbs. Go right and use the red thing.

Go to the lower right side of the room to find a red chest and a chest with red orbs. Be careful - the fire will kill you with one hit. When the fire disappears from the left side, grab the grate and climb up. Pull the lever at the top. Jump down and go through the opened door.

Go right to find a red chest. Then jump down and move the object down relative to the screen before using the red thing on the floor. Then move the object away and press the red thing. Move the object to the round button and the gate will open. Run up the wall and exit the room.

Jump forward. Use the big red thing in front. Avoid the spikes as they will kill you in one hit. After the fourth set of spikes pops up, quickly grab onto the harpy as spikes will pop out all over the area. Wait on the harpy until the room turns around, then quickly run through the opened door. There you will find a save point.

Jump over the gorge and use Cestus to break the onyx blocking the gate. See the scene. Use the head of Helios after raising the next gate to find a chest with red orbs. Move on with Pandora. After you kill all the enemies, take the lever on the wall and pull it back so that Pandora uses the button and you can move on. Use the red thing. Quickly get over to the other side before Pandora is cut into pieces.

Use the head of Helios at the very left end to find her one red chest. Pick up Pandora and use it to open the gate to the stairs in the distance. Climb up the stairs and run into the next room. Use the head of Helios on the far right side of the room to find a chest with red orbs. Go left and pull out the wall to climb it. Keep moving up and to the right and use the red thing.

Crawl quickly towards you and around the edge of the platform. Keep moving up and to the right. Pull the lever on top of Pandora's box to pop open the red thing. Use her. Jump down and break the glass to get Pandora. Follow her and use the save point. See the scene.

After the battle, read the note on the ground in the middle. Use the Head of Helios on the left side of the area to reveal a red chest. Check the right side as well to find a chest with red orbs. Use the lever to get Pandora into the cage, then jump onto the ledge above and stand on the shimmering dot. The platform will rise. Follow Pandora and find a save point, then continue on your way and a scene will begin.

Kill all the enemies, then stand on the button to raise the chains. Look at the alcove on the right and use the head of Helios a little to the left of it to find a chest. Head to the portal. Examine the pedestal on the right. Head to the left and smash the onyx from the back of the statue's head. Go right and, just before the abyss, use the head of Helios to find another chest with red orbs. Jump over the gorge and smash the onyx on the back of another statue, then continue on your way to the right. Go through the tunnel, turn right as soon as you exit, you will find a portal. Enter it and pull the lever to open the gate. Take the paper on the ground, then go back through the portal.

Look to the left of the tunnel and use the head of Helios to find another chest containing a red orb. Head across the bridge and climb the vine to the right. Go down and destroy the onyx. Go back and soar through the gorge. Walk back and go through the portal in front of the tunnel. Break the chains and watch the scene.

Cross over to the other side to the second chain and enter the room we found earlier by using the head of Helios. Use Cestus to get two more red chests. Go up the stairs and use the lever to raise the Labyrinth. Watch the scene.

Zues (Zeus)

When you're on the cliff, fight Zeus until you see the prompt to press "circle". Keep attacking until the next clue appears. Press the desired button and a scene will begin.

After that, follow the path to the save point and go through the door. Soar to Zeus and watch the scene. This time use the strike-retreat technique. You can parry his bolts of lightning. When he jumps into the air, quickly move back. After you deal enough damage to him, a cutscene will begin.

When you get to Gaia, follow the path just like at the beginning of the game. Use Cestus to break the onyx around Gaia's heart. Use the bow to burn the blackberry, then attack the heart itself. After a while, Zeus will attack. Fight as you did before Gaia intervened. To get life orbs during combat, you can attack Gaia's heart. When you deal enough damage, hints will appear on the screen. Follow the directions and watch the video.

As soon as you get control, go along the path and pick up the sword. See the scene. Come into darkness. Follow the blood trail when you get to it. Keep going and watch the scenes. As soon as you get outside, there will be a small first-person game. See scenes.

Congratulations, you have completed God of War III!

Items of the Gods

The game has several bonus items scattered throughout the locations. After finding them, you can use them during bonus playthroughs (after you complete the game for the first time). By the way, turning on any of the bonus items will turn off all cheat codes.

Item: Hades" Helm

What gives: Maximum scale of health, magic and items

Where to find: After killing Hades, jump into the river Styx, swim down and to the right (against the current). At the bottom of the river you can find this helmet.

Item: Helios Shield

What it gives: Combos build up three times faster

Where to find: Located to the right of the place where you killed Helios.

Item: Hera's Chalice

What it gives: Slowly drains health

Location: Found to the left of where Hera falls in the garden

Item: Hermes" Coin

What it gives: 10x Red Orbs

Where to find: Found behind a cobblestone while chasing Hermes

Item: Poseidon's Conch Shell

What gives: Unlimited magic

Location: Found in the room where you free Princess Poseidon

Item: Zeus" Eagle

What it gives: Unlimited Fury of Sparta

Location: Climb the wall to the right of the Heart of Gaia. The object is on the ground, hard not to notice.

Tests

Challenges can be launched from the main menu by selecting the "Features" section after beating the game.

-- Challenge 01 - Population Control --
Time: 00:01:40
Task: Do not allow more than 50 enemies to be in the arena. Kill before there are too many.
In this challenge, you will only be able to use the Nemean Cestus weapons. Look for groups of enemies and use the R1+square attack. This attack is advantageous for two reasons: it only takes two of these attacks to kill enemies, and you can just throw enemies off the edge. In addition, this blow does not hit one enemy, but immediately all that are close to you. Just run around the area and hit bigger groups until the time runs out.

-- Challenge 02 - Bare Hands -
Time: 00:01:15
Task: Kill all enemies within the allotted time without using weapons.
This time you will not be allowed to use weapons and magic. Grab smaller enemies and run around the field with them as a shield. Try to aim at larger enemies while doing this, and knock them out of the arena (you can knock them off while they are stunned from the previous encounter). Be careful when you are near the edge, as enemies can also throw you off. DO NOT use special attacks to kill large enemies, as they take too long.

-- Challenge 03 - Get Stoned -
Time: n/a
Quest: Let the Gorgons turn you to stone 10 times without dying.
Note: Gorgons can be forced to use their stone breath if you try to grab them. It is also possible to incorrectly press the buttons during the kill, reflecting the beam. In this way, you can control the place where the hero will be turned into stone.
In this task, you need to make sure that you are turned to stone 10 times and still stay alive. If you need to replenish your health, just take the zombie using the "circle" and beat him to death. Try to make sure that you are turned to stone in the area where there will be the fewest enemies and be ready to turn the joysticks right away. While you wait for the gorgon beam to fire, you can take out the smaller enemies. Once you've been turned to stone twice, harpies (the most annoying enemies) will spawn. Since you will be using Blades of Athena, you won't be able to kill them from afar. You will have Boots of Hermes, so try to get away from them quickly. Try to jump less. To kill harpies, use the L1+circle attack. After being turned to stone four times, Satyrs and another Gorgon will appear, making the task even more difficult. At this time, it is better to run away from enemies and wait for the beam attack in a safe area from them. When the enemies start pushing hard, use Golden Fleece to parry the beam attack and turn all enemies into stones. Quickly kill the most annoying and continue the test. After the seventh petrification, two ogres will appear. Try to use the petrification tips at the right time for you. Watch your health levels very closely, as the attacks of the enemies are very strong. The key to this challenge is to learn how to make the gorgon turn you to stone at the right moment and quickly break out of this state.

-- Challenge 04 - El Matador - Ole -
Time: n/a
Quest: Don't let the minotaurs gore you. Don't let enemies overwhelm you.
In this challenge, you can easily get rid of the Minotaurs if you are very close to the arena paradise and use the double jump when he runs at you. You also have access to Rage of Sparta on this challenge, so it makes sense to use it on waves 4 and 5.

-- Challenge 05 - Knockout -
Time: 00:01:00
Task: Earn 1000 points by kicking enemies out of the arena. Sentry = 15 points, Minotaur = 30 points, Ghost = 60 points.
This time, you will only have swords at your disposal. Attack and control the ogre to throw off enemies (use the "square" button).

-- Challenge 06 - Hades" Kids -
Time: 00:01:30
Mission: They don't die, they multiply. Get five Cyclopes to spawn.
Approach the Cyclops and use Tartarus Rage constantly to knock him down. Once he dies, two more will appear. Use "square, square, triangle" to quickly stun them and kill them. As soon as you kill one, two more appear. The goal is to have five cyclops in the arena at the same time.

-- Challenge 07 - Simply Smashing -
Time: 00:00:20
Task: Destroy all the urns before the time runs out.
In this challenge, you will have Blades of Athena and Boots of Hermes at your disposal. It is critical to success to use light single attacks rather than combos to destroy urns.

Completing all the challenges will give you access to the Combat Arena, where you can customize your own combat and have some fun.