Children's games for the house. "Bottle Skittles"


Modern children perceive the phrase "play at home" as a synonym for playing on the computer and spend long hours at it. Almost all parents are unhappy with this. This begs the question: how did we live before, when these “hellish machines” did not exist, what did we play at home?

There is a huge variety of home games for all ages that adults can participate in, or they can “start” the game and leave the children to continue it.

Games for preschoolers

These include exciting board games:

  • cubes;
  • rpg games with tossing chips;
  • dominoes;
  • coloring and drawing;
  • puzzles and Lego;
  • simple constructors,

as well as other exciting games:

  • role-playing games: mother-daughters with dolls, children's furniture and dishes, a hospital with a doctor's set, games of princesses and knights, a shop with a toy cash register and products, etc .;
  • finger games for development fine motor skills;
  • puppet show;
  • lotto;
  • modeling from plasticine and clay;
  • "edible-inedible";
  • hide and seek;
  • blind man's buff;
  • twister (for all ages);
  • cars, airplanes, construction of houses and garages, airfields;
  • “dress up the doll” with inventing and drawing outfits for a cardboard doll and much more.

For preschoolers, you can come up with a quest that will take place directly in the apartment. Hide, for example, carved stars in various places, and leave a note there with a hint where to look for the next star. For example: “look for something that warms your feet in the winter on the street” (put an asterisk in a boot or boot), or “look where things become clean” (in or on a washing machine). Children 5-7 years old are delighted with such search tasks, and they can be occupied in this way on for a long time. For older children, tasks can be complicated.

Games for schoolchildren

Now there is less time for home games. But sometimes it’s so good to sit at the table with the whole family and play, for example, such games:

  • monopoly is a rather difficult but exciting game;
  • jenge - the construction of towers, which requires sleight of hand;
  • mafia - if a lot of people gather.
  • tic-tac-toe;
  • sea ​​battle;
  • table hockey or football;
  • cards.

Many more useful information you can read about children's leisure.

You can start teaching your child to play chess, checkers, backgammon, and don't be surprised if he starts beating adults soon. Schoolchildren also really like thematic sets such as "Young Chemist", "Young Naturalist". It is only important to help the child figure it out at the very beginning, so that an explosion does not inadvertently turn out.

Now there are hundreds of types of kits for children's creativity on sale in stores. Let the child learn to draw on glass, and then make beautiful stained-glass windows on the country veranda.

Late in the evening, you can arrange a fortune-telling, or tell horror stories, disturbing consciousness. Just look, do not overdo it, otherwise children may not sleep well.

You can play chef with the permission of your parents, and cook, for example, pizza, or cook tasty soup, make an unusual salad, or try to make it yourself milk shake or ice cream.

Universal Games

  • You can arrange a quiz for the most erudite, having prepared tricky questions in advance;
  • The sea is agitated;
  • Believe - do not believe;
  • Cold - hot;
  • Balda;
  • Words (animals, cities, products, etc.);
  • Darts;
  • Truth or Dare, etc.

Home theater and other entertainment

Children also love games in cities, associations. You can recall the old games: ringlet, “The lady sent a toilet”, burime, “gallows”. Families are known where they like to read books aloud together and play music at home. And if you organize a home theater? Write a script "on the topic of the day", assign roles, sew costumes, and when everything is ready, invite guests and assemble a whole "auditorium".

Most home games can be played with two people and don't need to be immersed in the world online games. Above are a lot of games that can diversify the rest and make the pastime emotionally rich.

Games for two

Board games, such as Monopoly or Business, will make home entertainment more diverse. In addition, they will serve as an excellent training of memory, attention, thinking. All this will later allow you to work more efficiently, increasing your income.
Sports and entertainment games will suit lovers of fun and dynamic recreation. The program can include a large number of entertainment: from the well-known "Twister" to "Balance on the line" or "Don't drop the stick." Homemade sport games do not require a large space, special equipment, differ in simple rules. They allow you to get rid of emotional tension accumulated during everyday work, and develop physical skills.

It is only important that adults are sincerely interested in the general fun. And this requires some preparation, effort, imagination. But children will certainly be infected with your enthusiasm, and family leisure will become much richer and more varied than watching TV and sitting at a computer monitor.

Advice for parents kindergarten"Games for children at home"

One of the conditions for the normal development of the child and his successful further education at school is the correct formation of speech at preschool age. Any, even a minor violation is reflected in the behavior of the child, in his activities. It is necessary to work on the development of all aspects of speech, solving the problems of forming correct pronunciation, the development of grammatically correct, coherent speech.

Games on the way to kindergarten

"Who is the most attentive."

You can invite the child to compete for attentiveness. The object that met on the way is called, it is highlighted in parallel hallmark this item. For example: “I saw a hill, it is high” or “I saw a car, it is big”, etc. You can also offer such a task: to compete with the child in the selection of signs for one subject. The one who says more words wins. Performing such exercises, children learn to coordinate adjectives with nouns.

"Happy Account"

Can be carried out on the street, while walking with a child. When playing this game, not only the correct use is fixed case forms nouns, but also the ability to count. It is only necessary to name each number when counting objects: for example, one tree, two trees, three trees, etc., and follow a clear pronunciation case endings numerals and nouns.

"Fish, bird, beast."

To the word of an adult “fish”, the child must list the types of fish and vice versa, if an adult lists and names, for example, perch, pike, carp, the child must quickly name a generalizing word.

"What (who) happens to be green (cheerful, sad, fast ...)?"

To a specific question like: “What happens to be green?” you need to get as many different answers as possible: grass, leaves, crocodile, ribbon, etc.

"Guess the object from a couple of others."

An adult names a couple of objects, actions, images, and the child guesses: dad, mom - this is a family, meat, onions are cutlets, cake, candles - this is a holiday, etc. The world of children's consciousness consists of questions alone. They are all interested. It is important to use such situations to improve the speech of children.

"I give you a word."

An adult and a child take turns giving each other a word, explaining its meaning, while the child can name a word he knows, and an adult can name a word unfamiliar to the child and not just explain the meaning of this word. But they make an offer with him. During these exercises, enriched vocabulary child develops coherent speech.

"Live Proposal"

You can play with the whole family. A sentence of three or four words is jointly compiled, depending on the number of family members. Each player is assigned one word from the sentence. At the signal, everyone should stand in one line and read the sentence that turned out. The game can be played multiple times important condition is that each time the players must stand in a different order, then the sentences will sound different. For example, the sentence “Blue snowdrops bloomed in spring” is conceived. During the game, the sentence may sound like this: "Blue snowdrops bloomed in spring" or "Blue snowdrops bloomed in spring." Each time a new sentence is received, the child should be given the opportunity to read it. Such a game contributes to the development of intonational expressiveness of speech, and also helps to form a child's memory and attention.

"Backwards".

Adults and a child together tell the plot of a well-known fairy tale, a story, starting from the end.

"Intellectual Tennis".

The child calls the word and quickly passes (throws) a tennis ball to an adult so that he comes up with a definition for the word, for example: the sea is blue; the sun is bright; rain - mushroom.

Kitchen games

"Delicious words" (by analogy with the game "Cities").

Each subsequent word begins with the sound that ends the previous word.

"Treat".

The child is asked to remember delicious words to a specific sound: A - watermelon, pineapple, etc.; B - banana, sandwich, etc. The words are pronounced by the adult and the child in turn. It is important that the child says: “I treat you with pineapple”, “I treat you with orange”, etc. In parallel with this task, the child is practicing the correct use of case forms of nouns. To consolidate the ability to coordinate nouns with an adjective, you can invite the child to add some sign to his word: “I treat you to an orange orange” or the numeral “I treat you to two bananas.”

"Confusion" reinforcing game syllabic structure the words.

Offer to compose a word from syllables, for example, sa-ko (spit), lo-we (soap). If the child knows letters and knows syllabic reading, this game can be played as follows: syllables are written randomly on a piece of paper, the child must connect the syllables with a line to make a word. The game promotes the development of hand motor skills.

"One two".

Invite the child to become a wizard, turn two words into one or vice versa, for example, big eyes- big-eyed, long tail - long-tailed, etc.
In order to introduce antonyms into the child’s speech, you can play the game “On the contrary”.
The question is asked: "Forest, what?". It is necessary to answer with a couple of antonyms: a large forest - a small forest, an old forest - a young forest, a winter forest - a spring forest or an adult calls the word, and the child selects an antonym for it.

The development of fine motor skills of the hands has a great influence on the speech of children, since it has been proven that if the development of finger movements corresponds to the age norm, then the development of speech is also within the normal range. Carrying out exercises at home for the development of motor skills of the hands, you can use a variety of materials at hand: clothespins, corks from plastic bottles, "dry pools" with peas, beans, rice.

"Games with clothespins."

Various geometric figures from multi-colored cardboard with the help of clothespins turn into objects, silhouettes of animals, birds, etc. It all depends on the imagination of the players. For example, an oval can be turned into a fish by attaching fins from clothespins to it, it can be turned into a hedgehog, clothespins will play the role of needles. You can arrange a fun game-competition between family members. Who will quickly remove clothespins from their clothes.

"Dry pool".

At the bottom of a bowl with beans (rice, millet, etc.), hide toys from a kinder surprise. Who will get them faster.

"Dough molding".

When preparing pastries, give the child a piece of dough and invite him to mold any figure.

With the help of such games, the action of the speech zones of the cerebral cortex is stimulated, which has a positive effect on the speech of children.
The development of a child's speech is directly related to the development of general motor skills in children. Therefore, the motor activity of the child also needs to be given great attention, playing games with him to develop coordination of movements, spatial orientation. Spectrum of games and game exercises contributing to the solution of these problems is very large.

"Cunning Bunny".

Invite the child to jump on two legs moving forward.

"Knock down the skittle" (any object - a box, a bottle).

You need to knock down the pin by rolling the ball forward.

"Come on, don't back."

Walking on toes between objects placed at a distance of forty centimeters from each other. The distance can be reduced or increased, depending on the capabilities of the child.

Every minute of communication with a child can be turned into exciting game, which will contribute not only to the development of children's speech, but the formation of the child's personality, his moral and volitional qualities, and will also become a kind of bridge from the world of children to the world of adults.

Have a good time in cheerful company friends, arranging an unusual championship. Games are important not only for kids, but also for adults, because they can unite us even more. In addition, this is a great way to help new friends join the team, and not stand alone all evening at the wall. We have selected 10 popular games that will allow you to have a good time. In our article you will find a variety of entertainment that trains the mind and develops the flexibility of the body.

When it comes to games for a large company, many first of all remember the "Mafia", which conquered the whole world and won a lot of fans. To play intelligent detective, you will need a deck of special cards that you can purchase online or draw yourself. You can also create your own card templates and order their printing in any edition. Well, if the above options are not suitable, take the most ordinary cards and agree with your friends what roles you will give them. For example: Spades - Mafia, Ace of Spades - Mafia Boss, Jack of Hearts - Doctor, King of Hearts - Commissioner and so on. To prevent players from peeping at each other, it is advisable to wear masks or bandages as soon as the city falls asleep.



The essence of the game
There are conditionally three sides in the game: Mafia, Civilians and Maniac. The goal of the mafia is to kill players at night and execute during the day, posing as goodies. The goal of the Citizens is to find and execute the Mafia. A maniac is a self-willed person who kills everyone indiscriminately.
Characters
The classic version has active and passive characters. The host is a passive character, does not affect the course of the game, but coordinates the actions of all its participants.
Evil characters: Mafia (consists of the Boss and his henchmen), Maniac.
Good characters: Commissar, Doctor, Civilians.
Peaceful Citizens are passive players: they sleep at night, but they can vote during the day, sending objectionable people to death.
The mafia wakes up at night.
The Mafia boss chooses a victim to be stabbed. In the event of the death of the Boss, his post is taken by another mafia.
Maniac strikes any player at night.
The commissioner can check any player at night. If that player has been visited by the Mafia or the Maniac, the Commissar's check scares away criminals, saving the player's life.
The Doctor also makes his move at night and can heal anyone (one player) by canceling the killing move of the Mafia or Maniac.

Game progress

The game is divided into intervals - day and night. On the first day, the Host distributes cards to the players, after which the first night begins. On the first night (at the command of the Leader), the players wake up in turn, letting him know who has what role. The mafia get to know each other and find out who got the role of Boss. All players wake up during the day. The host briefly describes the events of the previous night. For example: “The mafia struck, but the visit of the Commissar frightened off the bandits. The maniac brutally mocked another victim all night, but the Doctor managed to save the poor fellow. These hints allow players to identify the opponent. This is followed by a vote, during which each player can propose a candidate for execution. By carefully examining the arguments and the suspects, one can spot the mafiosi, as they tend to be unanimous in daytime voting. However, dexterous players know how to splurge, blaming each other during the day (but only if the execution of the ally is clearly not in danger). After the execution, the dead man's card is revealed and everyone sees his role. Then night falls on the city and the active players make their move again. The game ends with the victory of the Peaceful, if all the Mafs and the Maniac are killed. The mafia wins when it remains in the majority. With a successful combination of circumstances, the Maniac can win, left alone with a passive player.

In addition to the classic plot, there are many various options games. We advise you to choose the most creative friend with an excellent sense of humor for the role of the Lead. You can use references to various books and films in your competitions. So, for example, the story about vampires and werewolves has become popular, where the role of the Boss is played by Count Dracula, Dr. Frankenstein heals from ailments, and the Commissioner turns into Helsing or Buffy. The more friends you have, the more characters you can bring into the game, making it even more fun!

The exciting game "Twister" will give you a reason to laugh at the awkward poses of your friends, and at the same time - go in for sports, because during the game you will have to bend, stretch your arms and legs to colorful circles and try to keep your balance.

Game progress

The host spins a special arrow, giving each player a certain pose (for example, left hand on a green circle, right foot on yellow, etc.). The winner is the player who manages to stand on the field, following all the orders of the leader. If a player touches the surface of the field in the wrong place, he is automatically out of the game.

One of the most popular youth entertainments abroad is the question or wish game. To determine the queue of players, you can use pointers (for example, a bottle) or pass the turn clockwise.

Game progress

Player A offers Player B one of two options: a question or a wish. If player B chooses a question, then player A can ask him anything. If player B chooses a wish, then player A can order anything. It is better for married couples not to play, because the questions may turn out to be too personal and tricky. Best of all, this fun is suitable for single guys and girls.

A detective quiz that develops ingenuity and fantasy is a kind of popular game"Danetki".

Game progress

The host describes a situation (most often it is a robbery or murder), and you, using logic and imagination, try to figure out what happened. The key to the solution is always in the problem itself.

Riddles Examples

1) The body of a man was found in the middle of the desert, next to which lay a backpack. The man was absolutely healthy, neither hunger nor dehydration caused death. What did he die from?
The answer: the key to the solution is the backpack in which the parachute was located, and the poor fellow died because the parachute did not open.

2) The body of a security guard is found in the middle of the supermarket. The man was not attacked, he did not die from an illness. There was only a sign next to it. What happened?
Guess: You've probably seen signs in stores that say "Wet Floor". Obviously, the guard slipped on the wet floor and hit himself as he fell.

3) A man was found near the sports ground, who died during mysterious circumstances. There are no visible wounds on his body. Detectives spotted a ball nearby. What happened?
Answer: a heavy basketball, having flown out of bounds, hit the poor fellow in the head.


This game has many names and you are probably familiar with it. She gained particular popularity after the release of the film Inglourious Basterds.

Game progress

Each participant writes a name on a sticker (literary character, movie character or real person). The sheets are distributed to the players (the player should not see the words on his sheet) and are attached to the forehead. Asking questions to other participants, the player must guess his character. Questions can only be answered with “yes” or “no”.

Riddle Example
Player 1: Am I human?
Player 2: No.
Player 1: Am I the hero of the movie?
Player 2: Yes.
Player 1: Am I spitting fire?
Player 2: Yes.
Player 1: Am I the dragon Drogon?
Player 2: Yes.

The round is won by the player who gives the correct answer by asking the least number of questions.

"Black Box" is a variation of the game "What? Where? When? ”, where a black box is used instead of the classic black box. The peculiarity of the game is that all questions and answers are somewhat frivolous: they are related to sex, drinking, etc. In the television version, you would not hear such questions.

Game progress

The facilitator asks a question related to the item in the black box. After a minute, the players must answer the question. By the way, it is not at all necessary to use a black box, it can be conditional.

Sample question for "CHS"
The actors of the popular musical "Cats" attach microphones under their tights. Artists often dance and (to protect against sweat) they put THIS on the microphones. Attention to the question: what lies in the black box?
Answer: condoms.


This quiz will allow you to test your erudition and compete in the speed of thinking.

Game progress

One of the players (missing this round) makes a well-known popular expression, proverb or saying. The host reports the number of words in a given sentence. Players must guess the phrase by asking the host as many questions as there are words in the phrase. Questions and answers can be absolutely anything. However, each answer can consist of only one sentence and must contain 1 word of the hidden phrase.

Riddle Example
Host: The phrase contains 3 words. The player can ask 3 questions.
Player: What time is it?
Host: Look at the wall where the clock is hanging.
Player: Is there life on Mars?
Moderator: Scholars disagree on this issue.
Player: Who's to blame?
Host: The root of the problem is hidden from our eyes.
Answer: the aphorism of Kozma Prutkov “Look at the root” was made.

Surely you are all familiar with the Crocodile game, during which one participant silently shows the hidden word to a group of guessing players. In the fake Crocodile, the rules are somewhat different.

Fascinating quests in the style of "Find a way out of the room" have become one of the most fashionable entertainment. In almost every city there are quest rooms where (for a moderate and not very moderate fee) they will put on a whole performance for you.

Game progress

The team is closed in an unfamiliar room, from which it must get out in a certain period of time. Players are looking for riddles and clues to various secret boxes with new keys. Having solved all the problems, the team finds the master key that unlocks the door to freedom. If you have a spacious room and an inexhaustible imagination, you yourself can come up with a scenario for the quest. Call your friends, leave tips for them and see how they cope with the task.

"Litrball" - adult game in the style of "who outdrinks whom." Historians argue that its various analogues have existed for centuries in all corners of the planet. Those who want to measure their ability to outdrink an opponent appeared as soon as mankind invented alcoholic beverages. They say that the ancient Greeks and Peter I especially liked such games. In the CIS countries, the so-called. "Drunk checkers", in which instead of white and black checkers they use glasses with vodka and cognac or glasses with light and dark beer. As soon as you "eat" the opponent's checker, you need to drink the contents of this glass and remove it from the board. More advanced players prefer Drunken Chess. For a game, silhouettes of chess pieces are drawn on the glasses with a marker.

However, Drunken Checkers and Drunken Chess can only be played by 2 people, so we will consider the option for a more crowded company. It's about student fun called "Beer Ping-Pong" (or "Beer Pong").

Game progress

You will need plastic cups, a table, a ping pong ball and beer. Lots of beer. Participants are divided into 2 teams. The judge pours beer into glasses and places them equally on both sides of the table, lining up the glasses in a triangle shape. Competitors take turns throwing the ball into the opponent's glass. If the ball lands in a glass, the hit player drinks beer from this glass, removes the empty bowl from the table and gets the right to re-throw. The team with the most accurate wins, having devastated all the opponent's glasses.

Attention: students' favorite pastime can lead to alcohol poisoning. We advise you to take smaller glasses, so that later it would not be excruciatingly painful for the aimlessly killed liver.

The role of play in the formation and development of the child cannot be overestimated. It is in the game that the child learns the world, its laws, learns to live by the rules. All children love to move, jump, jump, run a race. Outdoor games with rules are a conscious, active activity of the child, which is characterized by the timely and accurate completion of tasks related to the rules that are binding on all participants. An outdoor game is a kind of exercise with which children prepare for life.

Outdoor games are of great importance in the life of a child, as they are an indispensable means for a child to gain knowledge and ideas about the world around him. They also influence the development of thinking, ingenuity, dexterity, dexterity, moral-volitional qualities. Outdoor games for children strengthen physical health, teach life situations, help the child get the right development.

Outdoor games for preschoolers

Outdoor games for younger preschoolers

Children of the younger preschool age in the game, as a rule, they imitate everything they see. In the outdoor games of kids, as a rule, it is not communication with peers that manifests itself, but a reflection of the life that adults or animals live. Children at this age are happy to fly like sparrows, jump like bunnies, flap their arms like butterflies with wings. Thanks to developed ability to imitation, most of the outdoor games of children of primary preschool age carry a plot character.

  • Mobile game "Mice dance"

Purpose: to develop physical activity

Description: before starting the game, you must choose a driver - "cat". The cat chooses a “stove” for himself (it can serve as a bench or a chair), sits on it and closes his eyes. All other participants join hands and begin to dance around the cat with the words:

Mice lead a round dance,
A cat naps on the stove.
Quiet mouse, don't make noise
Don't wake cat Vaska
Here Vaska the cat wakes up -
Will break our round dance!

During the last words, the cat stretches, opens its eyes and starts chasing mice. The caught participant becomes a cat, and the game starts over.

  • Sun and rain game

Tasks: to teach children to find their place in the game, navigate in space, develop the ability to perform actions at the signal of the teacher.

Description: Children sit in the hall on chairs. The chairs are their "home". After the words of the teacher: “What good weather, go for a walk! ”, The guys get up and start moving in an arbitrary direction. As soon as the teacher says: “It's raining, run home!”, The children should run to the chairs and take their place. The teacher says "Drip - drop - drop!". Gradually, the rain subsides and the teacher says: “Go for a walk. The rain is over!"

  • Game "Sparrows and a cat"

Tasks: to teach children to jump off gently, bending their knees, run, dodge the driver, run away, find their place.

Description: Circles are drawn on the ground - "nests". Children - "sparrows" sit in their "nests" on one side of the site. On the other side of the site is a "cat". As soon as the "cat" dozes off, the "sparrows" fly out onto the road, fly from place to place, looking for crumbs, grains. The “cat” wakes up, meows, runs after the sparrows, which should fly to their nests.

First, the role of the “cat” is played by the teacher, then one of the children.

  • Mobile game "Sparrows and car"

Another game for children 3-5 years old about sparrows.

Tasks: to teach children to run in different directions, start moving or change it at the signal of the leader, find their place.

Description: Children are “sparrows”, sitting in their “nests” (on a bench). The teacher depicts a "car". As soon as the teacher says: “The sparrows flew onto the path,” the children rise from the bench and begin to run around the playground. At the signal of the educator: “The car is driving, fly the sparrows to their nests!” - the “car” leaves the “garage”, and the children must return to the “nests” (sit on the bench). The "car" returns to the "garage".

  • Game "Cat and Mice"

There are many games for children with cats and mice as participants. Here is one of them.

Tasks: This outdoor game helps to develop in children the ability to perform movement on a signal. Practice running in different directions.

Description: Children - "mice" sit in minks (on chairs along the wall). In one of the corners of the site sits a "cat" - a teacher. The cat falls asleep, and the mice scatter around the room. The cat wakes up, meows, starts catching mice that run into the holes and take their places. When all the mice return to their burrows, the cat once again walks around the room, then returns to its place and falls asleep.

  • Outdoor game for preschoolers "At the bear in the forest"

Tasks: to develop the speed of reaction to a verbal signal, to exercise children in running, to develop attention.

Description: Among the participants, one driver is chosen, who will be the "bear". Draw two circles on the playground. The first circle is the bear's lair, the second circle is the house for the rest of the game participants. The game begins with the fact that the children leave the house with the words:

At the bear in the forest
Mushrooms, I take berries.
The bear doesn't sleep
And growls at us.

As soon as the children uttered these words, the "bear" runs out of the den and catches the children. The one who did not have time to run to the house and was caught by the "bear" becomes the driver ("bear").

  • Through the brook (an outdoor game with jumps)

Tasks: To teach how to jump correctly, walk along a narrow path, keep balance.

Description: Two lines are drawn on the site at a distance of 1.5 - 2 meters from one another. At this distance, pebbles are drawn at a certain distance from each other.

The players stand at the line - on the bank of the stream, they must cross (jump) it over the pebbles without getting their feet wet. Those who stumbled - wet their feet, go to dry them in the sun - sit on a bench. Then they get back into the game.

  • Birds and cat game

Objectives: Learn to follow the rules of the game. React to a signal.

Description: for the game you will need a mask of a cat and birds, a large circle drawn.

Children stand in a circle outside. One child stands in the center of the circle (cat), falls asleep (closes his eyes), and the birds jump into the circle and fly there, pecking grains. The cat wakes up and starts to catch the birds, and they run around the circle.

  • The game "Snowflakes and wind"

Tasks: Exercise in running in different directions, without bumping into each other, act on a signal.

Description: At the signal "Wind!" children - "snowflakes" - run around the playground in different directions, spinning ("the wind is spinning in the air of snowflakes"). At the signal "No wind!" - squat (“snowflakes fell to the ground”).

    Mobile game "Find a mate"

Tasks: to develop in children the ability to perform actions on a signal, quickly line up in pairs.

Description: Participants stand along the wall. Each of them receives a flag. As soon as the teacher gives a sign, the children scatter around the playground. After the command “Find yourself a pair”, participants with flags of the same color are paired up. An odd number of children must participate in the game and at the end of the game one is left without a pair.

All these outdoor games can be successfully used to play in kindergarten in a group or on a walk. Children different ages: from toddlers 3 years to children middle group 4-5 years old are happy to play them.

  • Outdoor games for children 5-7 years old

In children 5-6, 6-7 years old character gaming activity changes somewhat. Now they are already beginning to be interested in the result of an outdoor game, they are striving to express their feelings, desires, to realize their plans. However, imitation and imitation do not disappear and continue to play an important role in the life of an older preschooler. These games can also be played in kindergarten.

  • Game "Bear and bees"

Tasks: practice running, follow the rules of the game.

Description: participants are divided into two teams - "bears" and "bees". Before the start of the game, the “bees” take their places in their “hives” (benches, ladders can serve as hives). At the command of the leader, the “bees” fly to the meadow for honey, and at this time the “bears” climb into the “hives” and feast on honey. Having heard the signal “Bears!”, All the “bees” return to the “hives” and “sting” (salat) the “bears” who did not have time to escape. The next time the stung "bear" no longer goes out for honey, but remains in the den.

    Game "Burners"

Tasks: exercise in running, respond to a signal, follow the rules of the game.

Description: An odd number of children take part in the game, who become pairs and hold hands. Ahead of the column is the leader, who looks ahead. Children repeat the words in chorus:

Burn, burn bright
To not go out
Look at the sky
The birds are flying
The bells are ringing!
Once! Two! Three! Run!

As soon as the participants say the word “Run!”, standing in the last couple in the column, let go of his hands and run along the column forward, one on the right side, the other on the left. Their task is to run forward, stand in front of the driver and join hands again. The driver, in turn, must catch one of this pair before they join hands. If you manage to catch, then the driver with the caught forms a new pair, and the participant left without a pair will now drive.

  • Mobile game "Two frosts"

A well-known game for preschoolers with simple rules. Tasks: to develop braking in children, the ability to act on a signal, exercise in running.

Description: On opposite sides of the site there are two houses, marked with lines. Players are placed on one side of the court. The teacher chooses two people who will become leaders. They are located in the middle of the playground between the houses, facing the children. These are two Frosts - Frost Red Nose and Frost Blue Nose. At the signal of the educator “Begin!” both Frosts utter the words: “We are two young brothers, two frosts are remote. I am Frost Red Nose. I am Blue Nose Frost. Who among you will dare to set off on a path? All the players answer: “We are not afraid of threats and we are not afraid of frost” and run to the house on the opposite side of the site, and the Frosts try to freeze them, i.e. touch with your hand. Those of the guys who were touched by the Frost freeze in place and remain standing like that until the end of the run. The frozen ones are counted, after which they join the players.

  • Game "Cunning Fox"

Purpose: to develop dexterity, speed, coordination.

Description: A line is drawn on one side of the site, thereby designating the “Fox House”. The teacher asks to close the eyes of the children, who are located in a circle. The teacher walks around an educated circle behind the backs of the children, touches one of the participants, who from that moment becomes a “cunning fox”.

After that, the teacher invites the children to open their eyes and, looking around, try to determine who is the cunning fox. Next, the children ask 3 times: "Cunning fox, where are you?". At the same time, the questioners look at each other. After the children have asked for the third time, the cunning fox jumps to the middle of the circle, raises his hands up and shouts: "I'm here!". All participants scatter around the site in all directions, and the cunning fox is trying to catch someone. After 2-3 people are caught, the teacher says: “In a circle!” and the game starts again.

  • Game "Catching deer"

Tasks: practice running in different directions, agility.

Description: Two shepherds are chosen among the participants. The rest of the players are deer located inside the outlined circle. The shepherds are behind the circle, opposite each other. At the leader's signal, the shepherds take turns throwing the ball at the deer, and they try to dodge the ball. The deer hit by the ball is considered to be caught and leaves the circle. After several repetitions, counts the number of deer caught.

    Game "Fishing Rod"

Tasks: to develop dexterity, attention, speed of reaction.

Description: Participants sit in a circle. In the center is the leader - the educator. He holds a rope in his hands, at the end of which is tied a small bag of sand. The driver rotates the rope in a circle above the ground itself. Children jump so that the rope does not touch their legs. Those participants whose legs are touched by the rope are eliminated from the game.

  • Game "Hunters and Falcons"

Tasks: practice running.

Description: All participants - falcons, are on the same side of the hall. In the middle of the hall are two hunters. As soon as the teacher gives a signal: “Falcons, fly!” Participants must run to the opposite side of the hall. The task of the hunters is to catch (tarnish) as many falcons as possible before they have time to cross the imaginary line. Repeat the game 2-3 times, then change the drivers.

    Spider and flies game

Description: in one of the corners of the hall, a web is indicated by a circle, in which there is a spider - the driver. All the other guys are flies. All flies "fly" around the hall, buzzing. At the signal of the host "Spider!" flies freeze. The spider comes out of hiding and carefully examines all the flies. Those who move, he leads into his web. After two or three repetitions, the number of flies caught is counted.

    Mobile game "Mousetrap"

Tasks: to develop in children the ability to perform actions on a signal.

Description: Two participants stand facing each other, join hands and raise them higher. Then they both say in unison:

“How we got tired of mice, they gnawed everything, everyone ate!
We will set up a mousetrap and then we will catch mice!

While the participants are saying these words, the rest of the guys should run under their clasped hands. On the last words the hosts drop their hands sharply and catch one of the participants. Caught joins the catchers and now there are three of them. So gradually the mousetrap grows. The last participant left is the winner.

Outdoor games for schoolchildren 7-9, 10-12 years old

Schoolchildren also like to play games during breaks or walks. We have selected games that you can play on walks during after-school or during lessons physical education in grades 1-4. The rules of the game become a little more complicated, but the main tasks of the games are: training in agility, reaction, speed, general physical development and the ability to cooperate with the guys.

Many outdoor games are universal: both boys and girls can play them. You can divide children into groups of girls and boys or according to another principle.

    Game "Homeless Bunny"

Purpose: to develop mindfulness, thinking, speed and endurance.

Description: A hunter and a homeless hare are selected from all participants. The remaining players are hares, each draw a circle for themselves and stand in it. The hunter is trying to catch up with the fleeing homeless hare.

The hare can escape from the hunter by running into any circle. At the same time, the participant who stands in this circle must immediately run away, since now he becomes a homeless hare, and the hunter now catches him.

If a hunter catches a hare, then the one who is caught becomes a hunter.

  • Mobile game "Feet from the ground"

Objectives: Learn to follow the rules of the game.

Description: The driver, along with other guys, walks around the hall. As soon as the teacher says: “Catch!”, All participants scatter, trying to climb any elevation where you can raise your legs above the ground. Only those who have their feet on the ground can be salted. At the end of the game, the number of losers is counted and a new driver is selected.

    Game "Empty"

Tasks: to develop reaction speed, agility, attentiveness, to improve running skills.

Description: participants form a circle, and the leader is located behind the circle. Touching the shoulder of one of the players, he thereby calls him to the competition. After that, the driver and the participant whom he has chosen run along the circle in opposite directions. The one who first takes the empty space left by the selected player remains in the circle. The one left without a seat becomes the driver.

  • Mobile game "Third extra"

Tasks: to develop dexterity, speed, to cultivate a sense of collectivism.

Description: Participants walk in a circle in pairs, holding hands. The distance between pairs is 1.5 - 2 meters. Two drivers, one of whom runs away, the other catches up. The escaping player can at any time get ahead of any pair. In this case, the back player of the pair he is in front of becomes the one being overtaken. If, nevertheless, the player managed to catch up and overpower, then the drivers change roles.

  • Shootout game

Tasks: to develop dexterity, attentiveness, speed of reaction.

Description: A game is played on a volleyball court. Stepping back 1.5 meters from the front line inside the hall, a line parallel to it is drawn to form something like a corridor. An additional line is also drawn on the other side.

Participants are divided into two teams, each of which is located on its own half of the site from the middle line of the corridor. Both teams must choose a captain. You can't enter the opponent's territory. Each player who has the ball tries to hit his opponent with it without going beyond the middle line. The greasy player is sent prisoner and stays there until the players of his team throw the ball into his hands. After that, the player returns to the team.

Outdoor games on the go

Walking with children in kindergarten or aftercare in primary school, the teacher needs something to keep the children busy: an excellent solution is to organize outdoor games during a walk. First, the teacher introduces the children to various games, and later the children themselves, dividing into groups, will be able to decide which game they want to play. Outdoor games render beneficial effect on the development of the child's body and strengthening the immune system. And the time of the walk flies unnoticed.

Before starting the game, the teacher needs to pay attention to the state of the playing field: are there any extra objects, fragments and everything that can prevent children from playing and create a traumatic situation - unfortunately, not only on the street, but also on the site of a school or kindergarten can be found a lot of trash.

  • Game "Train"

Tasks: To develop in children the ability to perform movements on a sound signal, to consolidate the skill of building in a column. Exercise in walking, running after each other.

Description: Children are built in a column. The first child in the column is a locomotive, the rest of the participants are wagons. After the teacher gives the horn, the children begin to move forward (without clutch). At first slowly, then faster, gradually moving to a run, they say “Chu-choo-choo!”. “The train is pulling up to the station,” says the teacher. Children gradually slow down and stop. The teacher again gives a whistle, the movement of the train resumes.

  • Mobile game "Zhmurki"

Tasks: education of dexterity, development of the ability to navigate in space, observation.

Description: Free space is required to play the game. A leader is chosen, who is blindfolded and taken to the middle of the site. The driver is rotated several times around his own axis, after which he must catch any player. The one who is caught becomes the leader.

  • Game "Day and night"

Tasks: exercise in running in different directions, act on a signal.

Description: All participants are divided into two teams. One command is "day", the other is "night". A line is drawn in the middle of the hall or a cord is placed. At a distance of two steps from the drawn line, the teams stand with their backs to each other. At the command of the leader, for example, “Day!” the appropriately named team starts catching up. Children from the “night” team must have time to run away beyond the conditional line before their rivals have time to tarnish them. The team that manages to tarnish the most players from the opposite team wins.

  • Game "Baskets"

Tasks: to exercise in running one after another, to develop speed, speed of reaction, attentiveness.

Description: Two presenters are selected. One of them will be the hunter, the other the fugitive. All the remaining participants are divided into pairs and join hands, creating something like a basket. The players scatter in different directions, and the leaders are separated, the catcher is trying to catch up with the fugitive. The fugitive must run between pairs. Baskets should not catch the fugitive, but for this he calls the names of the participants in the basket that he runs up to.

  • Game "Grab, run away"

Tasks: to develop in children the ability to perform actions on a signal.

Description: The teacher is in the center of the circle. Throws the ball to the child and calls his name. This kid catches the ball and throws it back to the adult. When the adult throws the ball up, all the children must run to "their" place. The task of an adult is to try to hit the fleeing children.

In this article, we have presented 29 outdoor games with detailed description game rules. We hope that this material will help organize children's games at school during breaks and physical education lessons, on a walk in the preschool educational institution and the GPA.

Compiler: Oksana Gennadievna Borsch, teacher primary school, Deputy Director for educational work.

If the child is familiar with letters, write on paper the letters that make up his name or a word. Then cut the paper into different pieces so that each has one letter. Let the child collect the word. He may need your help.

You can also ask to find 10 items that begin with a certain letter, or that have two vowels "E" and "O" (grain, metro, root, knee, etc.).

In you can make a list of different items and ask the child to find all these things.

"Classes"

This yard game is known to all. But with the help of adhesive tape, it can be adapted for the home.

With a not too wide tape, “draw” a rectangle on the floor with 10 squares inside.

The principle of the game is still the same: without stepping on the line, move the bat from one “class” to another, jumping on one foot. There are many varieties of this game. Rules and additional details can be invented together with the child.

For example, when you need to consolidate knowledge of numbers, you can draw numbers on a card and show these cards to your child in turn. Let him jump on one leg to the “class”, the serial number of which corresponds to the number indicated on the card.

In the same way, you can solve simple mathematical problems for addition and subtraction. In this case, the decision is the "class" in which the child should be.

Mysterious sounds

When there is a lot of free time that there is nothing to use, write it down on mobile phone or an old tape recorder various house sounds and noises (work washing machine, the murmur of water, the father's cough, the creak of the door, the knock of the keyboard, the voices of all family members, etc.).

Similarly, it will be possible for the whole family to have fun by listening to the recorded sounds and guessing their sources.

Train to the station

This game uses the principle of a chain word: two words are guessed - the first and second. The task of the player is to connect these words logically, using only nouns in singular, nominative case.

It is better to start with the words that are closest logically, and one word for a bunch. If the child likes this game, it can easily be complicated.

Rein

This game requires paper and two pens.

Put on the sheet a certain number (at first 4-6, but as you master the game, the task becomes more complicated) dots and number them out of order.

Players need to take turns “pulling the reins”, that is, drawing lines from one number to another (in order), but in such a way that the lines do not intersect or touch.

If this fails, the player receives a penalty point. The one with the fewest points wins.

Drawing

Again, take paper and pencils or felt-tip pens. Now we need to draw some kind of animal. The whole interest of the game is that each player thinks of different animals and draws in turn from top to bottom, bending the edge of the sheet so as to hide his part of the drawing.

You can play with one piece of paper or two, exchanging them.

Antonyms

A simple game of antonyms (when you need to name a word that is opposite in meaning to that said by another player) for children after 5 years old can be complicated by offering to name an antonym for a word to which there is no opposite meaning as such. For example, to the name of a profession or a piece of clothing.

This game is good for developing non-standard thinking.

Guess the fairy tale

When you need to sit quietly, entertain your child with a fairy tale. But unusual.

Tell a well-known fairy tale without using proper names and replacing old concepts with similar modern ones: a ball for a disco, a carriage for a car, a princess for a supermodel.

It is interesting when the child will understand what kind of fairy tale you are telling him. But when the tale is guessed, continue your fascinating remake.

Let's cross the swamp

If the child crosses the swamp and does not get stuck in the quagmire, he will receive a reward (coins, candy, a new toy).

The swamp can only be crossed by stepping on green bumps made of paper, cardboard or old wallpaper. You can not step on red bumps or on the space between bumps of different colors. The bumps may need to be reinforced with double-sided adhesive tape to prevent the child from slipping on it.

The reward can lie under the last bump, under the pillow, behind the books on the shelf, in the box...

If you play like this every day, then you can use letters as a reward, from which you will later need to make a word.

River game

A carpet is not a carpet at all, but a fast mountain river, stepping into which is life-threatening. But what if you need to cross to the other side?

Let the child use any means at hand - chairs, stools, small tables, a sofa. You can build a real bridge, or you can move around by rearranging just two stools.

Just make sure that the child is not injured when carrying furniture and climbing on it.